<?xml version="1.0" encoding="utf-8"?>
<Civilizations xmlns="Supremacy:Civilizations.xsd">
  <Civilization Key="FEDERATION">
    <Race>HUMANS</Race>
    <ShortName>Federation</ShortName>
    <LongName>United Federation of Planets</LongName>
    <Greeting>Greetings from the United Federation of Planets. We come in peace, in the hope of an informative exchange of cultural and scientific knowledge. We look forward to diplomatic contact with your people.</Greeting>
    <DiplomacyReport>The United Federation of Planets is a coalition of worlds bound by a mutual desire for peace, the pursuit of scientific understanding, and trade. By far however, the most numerous of the Federation races is one of the founding members, the Humans of Sol. The people of the Federation live in a society based on the values of liberty and equality. Their strength lies in extremely effective research, which grants them fast access to new technologies. Their high-quality products come at the expense of high resource costs, however. Because of their moral convictions, they quickly show weaknesses in the field of espionage, but they make up for this with impressive, well-rounded starships, which function as well individually as in groups. Federation starships are equally likely to be seen conducting trade, exploration, humanitarian, and diplomatic missions, as they are to be seen conducting military patrols and combat manoeuvres.</DiplomacyReport>
    <HomeSystemName>Sol</HomeSystemName>
    <Color>#FF007FFF</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Diplomatic</CivTraits>
  </Civilization>
  <Civilization Key="ROMULANS">
    <Race>ROMULANS</Race>
    <ShortName>Romulans</ShortName>
    <LongName>Romulan Star Empire</LongName>
    <Greeting>Greetings from the Romulan Star Empire. While we do not object to occasional diplomacy and commerce, we prefer to mind our own affairs. If you honour this desire, we will remain amicable neighbours.</Greeting>
    <DiplomacyReport>To outsiders, the Romulans are an enigmatic race. To the Romulans, however, other races have hardly any mystery left, for their talented intelligence agency, the Tal Shiar, has solved each of those mysteries. Romulan interests are protected by a veil of secrecy and covertness, just as their starships are hidden from prying eyes by powerful cloaking technologies. Their starships move undetected in groups until they are close to their unsuspecting victim, before decloaking and destroying their target in the ambush. Reports on Romulan society show it functions on exceptional research achievements. The basic supply of energy and food for the populace is sufficient to meet day-to-day needs, and is rigorously regulated to be resource-saving, as are their fleet maintenance costs; Romulan fleets expect to decimate the enemy before they have any chance at mounting a defence. There is therefore little need to equip their vessels with expensive armour plating. This should not be seen as a weakness however; Romulan starships are known equally for their manoeuverability and heavy weapons, and for their ability to disappear at will.</DiplomacyReport>
    <HomeSystemName>Romulus</HomeSystemName>
    <Color>ForestGreen</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Secretive</CivTraits>
  </Civilization>
  <Civilization Key="KLINGONS">
    <Race>KLINGONS</Race>
    <ShortName>Klingons</ShortName>
    <LongName>Klingon Empire</LongName>
    <Greeting>Greetings from the Klingon Empire! We are a race of warriors, and if you do not wish us to prove it to you, we advise you to stay out of our way.</Greeting>
    <DiplomacyReport>The Klingons are some of the most feared warriors in the galaxy. Their quest for glory and honour in battle makes them masters in the field of combat; be it in ground or space-based combat, their weapons arm quickly and strike hard. Some of their warships possess cloaking devices, with which the Klingons strike from the shadows at their prey. Their vigorous industrial forges process countless masses of raw materials, keeping their resource-hungry war machine running, whilst gigantic hunting parties guarantee the population's food supply. However, all things that do not directly serve battle are of lower importance to them and thus are less effective. The Klingons consider espionage a cowardly and dishonourable act, but are willing to defend themselves through internal security as necessary.</DiplomacyReport>
    <HomeSystemName>Qo'noS</HomeSystemName>
    <Color>Crimson</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Militaristic</CivTraits>
  </Civilization>
  <Civilization Key="CARDASSIANS">
    <Race>CARDASSIANS</Race>
    <ShortName>Cardassians</ShortName>
    <LongName>Cardassian Union</LongName>
    <Greeting>Greetings from the Cardassian Union. We look forward to diplomatic contact with your people. In the meantime, however, we insist that you avoid our space and recognize our territorial sovereignty.</Greeting>
    <DiplomacyReport>The Cardassians use any means necessary to ensure the absolute loyalty of their subjects. A national indoctrination, mixed with effective control methods, promotes an unconditional belief in the Cardassian systems and work ethics, which results in exceptional industrial and mining capacity. These state-promoted plants clearly work far more effectively than their food and energy installations however, and their research advances at a slow rate. Their intelligence services, the Obsidian Order, are also very efficient, and are considered to be as dangerous as their military, both in the acts of espionage and sabotage. Cardassian starships continue the principle of community-controlled actions in space. Individually not very efficient, they are developed to attack in tight formations.</DiplomacyReport>
    <HomeSystemName>Cardassia</HomeSystemName>
    <Color>DarkGoldenrod</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Treacherous</CivTraits>
  </Civilization>
  <Civilization Key="DOMINION">
    <Race>VORTA</Race>
    <ShortName>Dominion</ShortName>
    <LongName>Dominion</LongName>
    <Greeting>I bring you greetings from the Founders of the Dominion. I'm sure we can come to some arrangement that would suit everyone's best interest through thorough diplomacy and lucrative trade. If not, we can always get you acquainted with the Jem'Hadar.</Greeting>
    <DiplomacyReport>The Founders, also known as "Changelings" to outsiders, see themselves as the legitimate power that will bring the chaotic universe to order and control it with themselves at the top of their new hierarchical system. For this purpose, the Founders routinely genetically re-engineer races to perform particular roles within their Dominion. These races include the mighty Jem'Hadar, perfect soldiers who are controlled by psychotropically addictive drugs that only the Founders know how to make; and the Vorta, the "face and voice" of the Founders, their diplomats, and the race that permits the Jem'Hadar access to Ketracel-White supplies in exchange for their loyalty. The Dominion regularly use their superior genetic manipulation techniques to "improve" all the races under their control, and this policy has allowed them to make astonishing achievements in many areas, including construction, mining, and energy production. The many races under the Dominion now worship the Founders as near-mythical gods, although the Founders themselves rarely leave the homeworld. The shapeshifting abilities of the Founders are very useful in gathering intelligence and performing acts of sabotage, whilst the excellent Jem'Hadar starships and troops carry their will to the far reaches of the galaxy.</DiplomacyReport>
    <HomeSystemName>Omarion</HomeSystemName>
    <Color>BlueViolet</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Expansionist</CivTraits>
  </Civilization>
<!--
  <Civilization Key="FERENGI">
    <Race>FERENGI</Race>
    <ShortName>Ferengi</ShortName>
    <LongName>Ferengi Alliance</LongName>
    <Greeting>Greetings from the Ferengi Alliance. We are very pleased to meet your people, and look forward to a long and profitable future of trade and commerce with you.</Greeting>
    <DiplomacyReport>The Ferengi are a race of hucksters, living for material wealth and possessions, and the constant desire to acquire more by any means necessary. Their traders can be found across most of the known galaxy, and their trading fleet is an unparalleled economic force. But the Ferengi cannot be trusted, and it will be difficult to maintain political links without a financial incentive to keep their interest. The potential boon to our economy that Ferengi membership would bring cannot be overstated, however.</DiplomacyReport>
    <HomeSystemName>Ferenginar</HomeSystemName>
    <Color>Yellow</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
-->
<!-- The Borg should be the last Empire civ in the list -->
  <Civilization Key="BORG">
    <Race>BORG</Race>
    <ShortName>Borg</ShortName>
    <LongName>Borg Collective</LongName>
    <Greeting>We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.</Greeting>
    <DiplomacyReport>The Borg are a pseudo-species of cybernetic beings, or cyborgs, from the Delta Quadrant. No single individual truly exists within the Borg Collective, as all Borg are linked into a hive mind which connects all of them and allows information from every drone who has been brought into the collective to be shared. Their ultimate goal is the attainment of 'perfection' through the forcible assimilation of diverse sentient species, technologies, and knowledge which is added and absorbed into the hive mind. As a result, the Borg are among the most powerful and feared entities in the galaxy, without really being a true species at all.</DiplomacyReport>
    <HomeSystemName>Unimatrix 01</HomeSystemName>
    <Color>YellowGreen</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>Empire</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
	<CivTraits>Assimilator</CivTraits>
  </Civilization>
  <Civilization Key="ACAMARIANS">
    <Race>ACAMARIANS</Race>
    <ShortName>Acamarians</ShortName>
    <LongName>Acamarians</LongName>
    <Greeting>The actions of the Gatherers are not our own. As long as you respect our way of life, you may stay.</Greeting>
    <DiplomacyReport>The Acamarians wish to preserve their social structure. We must take steps to ensure that they can.</DiplomacyReport>
    <HomeSystemName>Acamar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="AKAALI">
    <Race>AKAALI</Race>
    <ShortName>Akaali</ShortName>
    <LongName>Akaali</LongName>
    <Greeting>In light of what the Malurians did to our planet and population recently, we are very weary of strangers, so don't expect any parades.</Greeting>
    <DiplomacyReport>The Akaali are a primitive culture still finding their way, but they are skilled in managing the few resources they have. Any interaction in current planetary affairs would be inadvisable though, for it would hinder rather than benefit their development.</DiplomacyReport>
    <HomeSystemName>Akaali</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="AKRITIRIANS">
    <Race>AKRITIRIANS</Race>
    <ShortName>Akritirians</ShortName>
    <LongName>Akritirians</LongName>
    <Greeting>Commit no crime under our law, and you'll have nothing to worry about. Heed this warning, or explore our unforgiving judicial system.</Greeting>
    <DiplomacyReport>The Akritirian people are governed by an oppressive and often brutal regime that values obedience above all else, and they are unforgiving if common order is compromised. Their government should be approached with caution.</DiplomacyReport>
    <HomeSystemName>Akritiri</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ALDEANS">
    <Race>ALDEANS</Race>
    <ShortName>Aldeans</ShortName>
    <LongName>Aldeans</LongName>
    <Greeting>For everything taken, something must be returned.</Greeting>
    <DiplomacyReport>The Aldeans are a sophisticated culture, but value their isolationism. If we are to maintain diplomatic relations with them, we must be patient, but the eventual benefits will be immense.</DiplomacyReport>
    <HomeSystemName>Epsilon Mynos</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="ALGOLIANS">
    <Race>ALGOLIANS</Race>
    <ShortName>Algolians</ShortName>
    <LongName>Algolians</LongName>
    <Greeting>Come, listen to our ceremonial rhythms, and relax.</Greeting>
    <DiplomacyReport>The Algolians pride themselves in their distinctive gift for intellectual capacity and diversity. They would be an asset to our cultural exchange group.</DiplomacyReport>
    <HomeSystemName>Algol</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="ALSAURIANS">
    <Race>ALSAURIANS</Race>
    <ShortName>Alsaurians</ShortName>
    <LongName>Alsaurians</LongName>
    <Greeting>Help us in our fight against the Mokra!</Greeting>
    <DiplomacyReport>The Alsaurians have for long suffered under the oppression of the neighbouring Mokra Order. It would thus be prudent to remain neutral in diplomatic matters until lasting peace is achieved.</DiplomacyReport>
    <HomeSystemName>Alsauria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ANDORIANS">
    <Race>ANDORIANS</Race>
    <ShortName>Andorians</ShortName>
    <LongName>Andorians</LongName>
    <Greeting>Cross me, and we will fight to the death in the Ushaan pit, and if I die, my blood will be carried to the Wall of Heroes by my peers. If you die, no one cares.</Greeting>
    <DiplomacyReport>The Andorians are a deeply passionate people with a bloody past, but they desire a more peaceful future.</DiplomacyReport>
    <HomeSystemName>Andoria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ANGOSIANS">
    <Race>ANGOSIANS</Race>
    <ShortName>Angosians</ShortName>
    <LongName>Angosians</LongName>
    <Greeting>There's no need for violence. If you insist, however, we have our super soldiers to reckon with you.</Greeting>
    <DiplomacyReport>The Angosians have a nearly perfect society, but they pay a high price. Their enhanced soldiers deserve social, as well as military, respect.</DiplomacyReport>
    <HomeSystemName>Angosia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ANKARI">
    <Race>ANKARI</Race>
    <ShortName>Ankari</ShortName>
    <LongName>Ankari</LongName>
    <Greeting>May the Spirits of Good Fortune guide you in your exploration.</Greeting>
    <DiplomacyReport>The Ankari have a number of convoluted ritualistic beliefs, but they are a reasonably advanced culture, particularly in propulsion studies.</DiplomacyReport>
    <HomeSystemName>Ankar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="ANTEDEANS">
    <Race>ANTEDEANS</Race>
    <ShortName>Antedeans</ShortName>
    <LongName>Antedeans</LongName>
    <Greeting>Space travel is... uncomfortable. We'll stay here.</Greeting>
    <DiplomacyReport>The Antedeans have advanced technology, particularly in aquatic science, but they find travelling in space alien to their nature.</DiplomacyReport>
    <HomeSystemName>Antede</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="ANTICANS">
    <Race>ANTICANS</Race>
    <ShortName>Anticans</ShortName>
    <LongName>Anticans</LongName>
    <Greeting>We prefer our meat fresh. The Selay are our prey, it's as simple as that.</Greeting>
    <DiplomacyReport>The Anticans are not as advanced as they would have us believe. An important first step would be a resolution of their conflict with the neighbouring species, the Selay.</DiplomacyReport>
    <HomeSystemName>Beta Renner</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ARBAZAN">
    <Race>ARBAZAN</Race>
    <ShortName>Arbazan</ShortName>
    <LongName>Arbazan</LongName>
    <Greeting>Come. We can sit here, if you like. Not there! Here.</Greeting>
    <DiplomacyReport>The Arbazan are a highly conservative, yet sophisticated culture. Due to their temperate moralistic ways, they are seen to be arrogant, thus making diplomatic overtures difficult.</DiplomacyReport>
    <HomeSystemName>Arbaza</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="ARDANANS">
    <Race>ARDANANS</Race>
    <ShortName>Ardanans</ShortName>
    <LongName>Ardanans</LongName>
    <Greeting>You're welcome to stay and explore Stratos and study the Calls. May the Stone and the Wind enlighten you! Going to the surface unaccompanied, though, is ill advised.</Greeting>
    <DiplomacyReport>The Ardanans live in anti-gravity levitated cities due to the unstable nature of their planet's crust. Various social issues would first need to be addressed if they are to be serious candidates for membership.</DiplomacyReport>
    <HomeSystemName>Rasalas</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="ARGRATHI">
    <Race>ARGRATHI</Race>
    <ShortName>Argrathi</ShortName>
    <LongName>Argrathi</LongName>
    <Greeting>No, our prisons have no walls. Your mind is its own captor.</Greeting>
    <DiplomacyReport>The Argrathi are a humanoid race who are prone to suspicion. They are ruled by the Argrathi Authority, who do not take well to any meddling, and should be approached with caution.</DiplomacyReport>
    <HomeSystemName>Argratha</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="ATREANS">
    <Race>ATREANS</Race>
    <ShortName>Atreans</ShortName>
    <LongName>Atreans</LongName>
    <Greeting>Welcome! Tell us your wants, perhaps we can reach an agreement. Your culture and scientific exploits impress us!</Greeting>
    <DiplomacyReport>The Atreans are a generally amiable people, and outwardly friendly to most species, for they see such contact as a chance to improve their knowledge.</DiplomacyReport>
    <HomeSystemName>Atrea</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="AXANAR">
    <Race>AXANAR</Race>
    <ShortName>Axanar</ShortName>
    <LongName>Axanar</LongName>
    <Greeting>We live long lives. We hope you will too.</Greeting>
    <DiplomacyReport>The Axanar are an androgynous species with a long life span. They could be useful allies, for they value peace and friendship, but when necessary they are capable of defending themselves.</DiplomacyReport>
    <HomeSystemName>Axanar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Allegiant</CivTraits>
  </Civilization>
  <Civilization Key="BAJORANS">
    <Race>BAJORANS</Race>
    <ShortName>Bajorans</ShortName>
    <LongName>Bajorans</LongName>
    <Greeting>May the Prophets guide you! Have you seen the Celestial Temple? We have limited resources as we are still rebuilding our society, but you are welcome to explore the station. Unfortunately, Quark's is the only establishment open at this hour.</Greeting>
    <DiplomacyReport>The Bajorans are an ancient, spiritual race, but have suffered much in recent times. They would be welcome members, but our first priority should be to provide aid for their recovery from the recent military occupation of their world.</DiplomacyReport>
    <HomeSystemName>Bajor</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="BAKU">
    <Race>BAKU</Race>
    <ShortName>Ba'ku</ShortName>
    <LongName>Ba'ku</LongName>
    <Greeting>Leave. We don't need your science or technology. We are happy as we are. There's nothing you want here.</Greeting>
    <DiplomacyReport>The Ba'ku are isolationists, who long ago fled from a devastating war. These survivors have now reformed their ways, and enjoy a peaceful and harmonious lifestyle, almost totally free from the trappings of technology.</DiplomacyReport>
    <HomeSystemName>Briar Patch</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="BANDI">
    <Race>BANDI</Race>
    <ShortName>Bandi</ShortName>
    <LongName>Bandi</LongName>
    <Greeting>Trade? Sure, we trade. With you? We'll see.</Greeting>
    <DiplomacyReport>Despite their lack of warp technology the Bandi have access to a wealth of trade links, and if they are willing to trade, they would be a lucrative ally indeed.</DiplomacyReport>
    <HomeSystemName>Deneb</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="BANEANS">
    <Race>BANEANS</Race>
    <ShortName>Baneans</ShortName>
    <LongName>Baneans</LongName>
    <Greeting>Welcome! How did you get past the Numiri? Could you talk some sense into them? Obey our laws, and we won't have any issues.</Greeting>
    <DiplomacyReport>The Baneans are strict when it comes to security and law, due mainly to their many troubles with the Numiri.</DiplomacyReport>
    <HomeSystemName>Banea</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="BARZANS">
    <Race>BARZANS</Race>
    <ShortName>Barzans</ShortName>
    <LongName>Barzans</LongName>
    <Greeting>Greetings! We are in need of assistance of the monetary kind. We have some information that could prove important to you, and we'd be willing to share this with you...</Greeting>
    <DiplomacyReport>The Barzans are undergoing an economical crisis, and they have appealed for assistance. In exchange, they are offering operational rights and access to a wormhole they have discovered.</DiplomacyReport>
    <HomeSystemName>Barzan</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="BENZITES">
    <Race>BENZITES</Race>
    <ShortName>Benzites</ShortName>
    <LongName>Benzites</LongName>
    <Greeting>My whiskers tell me you have a high score, though not higher than mine. Cross us, and your accounting will be wrong.</Greeting>
    <DiplomacyReport>The Benzite culture values industry and efficiency, and their membership would be a boon for our industrial centres.</DiplomacyReport>
    <HomeSystemName>Benzite</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="BETAZOIDS">
    <Race>BETAZOIDS</Race>
    <ShortName>Betazoids</ShortName>
    <LongName>Betazoids</LongName>
    <Greeting>Oh my! Is that what you're thinking?!</Greeting>
    <DiplomacyReport>Betazoid telepathy is an asset that our rivals may try to exploit. We should offer Betazed our protection.</DiplomacyReport>
    <HomeSystemName>Beta Veldonna</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="BILANAIANS">
    <Race>BILANAIANS</Race>
    <ShortName>Bilanaians</ShortName>
    <LongName>Bilanaians</LongName>
    <Greeting>Regulations? Precautions? Who cares? We get the work done.</Greeting>
    <DiplomacyReport>The Bilanaians are innovators in propulsion, and would be of significant benefit to our own researchers.</DiplomacyReport>
    <HomeSystemName>Bilana</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="BOLIANS">
    <Race>BOLIANS</Race>
    <ShortName>Bolians</ShortName>
    <LongName>Bolians</LongName>
    <Greeting>Welcome! What can we do for you? A manicure would be of use to you, to start with. Let's talk about your hair some other time. Tonic water perhaps?</Greeting>
    <DiplomacyReport>The Bolians are productive trade merchants. With their resources and connections the economical benefits will be immense.</DiplomacyReport>
    <HomeSystemName>Bolarus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="BOMAR">
    <Race>BOMAR</Race>
    <ShortName>B'omar</ShortName>
    <LongName>B'omar</LongName>
    <Greeting>You are intruding in B'omar space. We've plotted a course for you to take to leave. Any deviation from this course will be considered an act of aggression.</Greeting>
    <DiplomacyReport>The B'omar are slightly xenophobic, and keep mostly to themselves, but they maintain a wide network of colonies due to their ever-growing population levels.</DiplomacyReport>
    <HomeSystemName>B'omar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="BOSLICS">
    <Race>BOSLICS</Race>
    <ShortName>Boslics</ShortName>
    <LongName>Boslics</LongName>
    <Greeting>We trade in just about anything. Let's see what you have.</Greeting>
    <DiplomacyReport>The Boslics are a trading race, and have been known to deal in arms and other contraband.</DiplomacyReport>
    <HomeSystemName>Boslic</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="BOTHA">
    <Race>BOTHA</Race>
    <ShortName>Botha</ShortName>
    <LongName>Botha</LongName>
    <Greeting>We don't like anyone coming close to our settlements, but since you're here, let me tell you a little story...</Greeting>
    <DiplomacyReport>The Botha are an elusive race that are not to be entirely trusted. But if they were on our side, their skill for intelligence gathering would be an asset.</DiplomacyReport>
    <HomeSystemName>Botha</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="BREELLIANS">
    <Race>BREELLIANS</Race>
    <ShortName>Bre'ellians</ShortName>
    <LongName>Bre'ellians</LongName>
    <Greeting>We need some more space, could you help us out?</Greeting>
    <DiplomacyReport>The Bre'ellians suffer with overpopulation. A necessary first step in helping them deal with the problem is terraforming the rest of their system to give them more breathing room.</DiplomacyReport>
    <HomeSystemName>Bre'el</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="BREEN">
    <Race>BREEN</Race>
    <ShortName>Breen</ShortName>
    <LongName>Breen</LongName>
    <Greeting>We keep things cool.</Greeting>
    <DiplomacyReport>The Breen have advanced weapons, so we must be extremely cautious. It will take a great diplomatic effort if we are to have any productive dealings with them.</DiplomacyReport>
    <HomeSystemName>Breen</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="BREKKIANS">
    <Race>BREKKIANS</Race>
    <ShortName>Brekkians</ShortName>
    <LongName>Brekkians</LongName>
    <Greeting>We have a medicine that could cure your diseases.</Greeting>
    <DiplomacyReport>The Brekkians are not a very developed race. Their economy relies on supplying the powerful narcotic Felicium to other civilizations, capitalizing on their dependency on the drug to perpetuate the profitable business.</DiplomacyReport>
    <HomeSystemName>Delos A</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="BYNARS">
    <Race>BYNARS</Race>
    <ShortName>Bynars</ShortName>
    <LongName>Bynars</LongName>
    <Greeting>01010111 01100101 01101100 01100011 01101111 01101101 01100101 00100001</Greeting>
    <DiplomacyReport>The Bynars are an advanced race, and their state-of-the-art computer technology is the very apex of technical sophistication.</DiplomacyReport>
    <HomeSystemName>Beta Magellan</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="CAIRN">
    <Race>CAIRN</Race>
    <ShortName>Cairn</ShortName>
    <LongName>Cairn</LongName>
    <Greeting>...</Greeting>
    <DiplomacyReport>The Cairn are greatly skilled diplomats and mediators, due to their gift for telepathy. However, this gift comes at the expense of speech and developed language. Communications with the Cairn will be difficult.</DiplomacyReport>
    <HomeSystemName>Cairn</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="CALDONIANS">
    <Race>CALDONIANS</Race>
    <ShortName>Caldonians</ShortName>
    <LongName>Caldonians</LongName>
    <Greeting>Let's compare notes.</Greeting>
    <DiplomacyReport>The Caldonians are disciplined researchers, and seek knowledge for its own sake.</DiplomacyReport>
    <HomeSystemName>Caldonia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="CAPELLANS">
    <Race>CAPELLANS</Race>
    <ShortName>Capellans</ShortName>
    <LongName>Capellans</LongName>
    <Greeting>Courage over fear, combat above love, honesty or death! Now, come, enjoy our feast!</Greeting>
    <DiplomacyReport>The Capellans are a fiercely tribal people with a troubled history. Their social divisions have hindered any endeavour for technological or political advancement.</DiplomacyReport>
    <HomeSystemName>Capella</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="CHALNOTH">
    <Race>CHALNOTH</Race>
    <ShortName>Chalnoth</ShortName>
    <LongName>Chalnoth</LongName>
    <Greeting>What do you want?!</Greeting>
    <DiplomacyReport>The Chalnoth are a brutal race, and should be approached with caution and respect.</DiplomacyReport>
    <HomeSystemName>Kaus Borealis</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="CORIDANS">
    <Race>CORIDANS</Race>
    <ShortName>Coridans</ShortName>
    <LongName>Coridans</LongName>
    <Greeting>If it's dilithium you're after, we can talk... unless you're Andorian.</Greeting>
    <DiplomacyReport>The Coridans inhabit a strategically important system, in both position and resources. They would be a great asset to us.</DiplomacyReport>
    <HomeSystemName>Coridan</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Allegiant</CivTraits>
  </Civilization>
  <Civilization Key="CORVALLENS">
    <Race>CORVALLENS</Race>
    <ShortName>Corvallens</ShortName>
    <LongName>Corvallens</LongName>
    <Greeting>Hello, what form of, um, trade are you after? We have a few options.</Greeting>
    <DiplomacyReport>The Corvallens are a neutral race of traders, raiders, smugglers and mercenaries, and cannot be trusted. We must be cautious in any dealings we have with them.</DiplomacyReport>
    <HomeSystemName>Corval</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="CYTHERIANS">
    <Race>CYTHERIANS</Race>
    <ShortName>Cytherians</ShortName>
    <LongName>Cytherians</LongName>
    <Greeting>What is it, child? Make it quick, we have no time for, well, whatever it is that is ailing your civilization.</Greeting>
    <DiplomacyReport>The Cytherians have reached the peak of corporeal development, but they invest little interest in younger races, thus negotiations will be difficult.</DiplomacyReport>
    <HomeSystemName>Cytheri</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve6</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="DELTANS">
    <Race>DELTANS</Race>
    <ShortName>Deltans</ShortName>
    <LongName>Deltans</LongName>
    <Greeting>Well hello there! Do you feel the way I do...? Or am I mistaken?</Greeting>
    <DiplomacyReport>The Deltans are a passionate people, and highly sexual, which engenders deep feelings among all who encounter them. But they have much to offer in both diplomatic and scientific fields.</DiplomacyReport>
    <HomeSystemName>Delta Triciatu</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="DENOBULANS">
    <Race>DENOBULANS</Race>
    <ShortName>Denobulans</ShortName>
    <LongName>Denobulans</LongName>
    <Greeting>You know, if you increased the lighting by 10 percent, your eyes would be grateful. Now, what can I help you with?</Greeting> 
    <DiplomacyReport>The amicable Denobulans are a highly sociable race, and they have an interest or point of view in just about anything. They would be an interesting addition to both our scientific and diplomatic circles.</DiplomacyReport>
    <HomeSystemName>Denobula Triaxa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="DEVORE">
    <Race>DEVORE</Race>
    <ShortName>Devore</ShortName>
    <LongName>Devore</LongName>
    <Greeting>Do you have any telepaths onboard, gaharey? Prepare for regular inspections by our warships while you're in our space!</Greeting>
    <DiplomacyReport>The Devore are a strong and ruthless militaristic people, who have a general dislike and mistrust of any other power.</DiplomacyReport>
    <HomeSystemName>Devore</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="DOPTERIANS">
    <Race>DOPTERIANS</Race>
    <ShortName>Dopterians</ShortName>
    <LongName>Dopterians</LongName>
    <Greeting>We might just have a lucrative trade deal in stall for you.</Greeting>
    <DiplomacyReport>The Dopterians are thieves and hoarders - they cannot be trusted. But they do have their uses.</DiplomacyReport>
    <HomeSystemName>Dopteria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="DOSI">
    <Race>DOSI</Race>
    <ShortName>Dosi</ShortName>
    <LongName>Dosi</LongName>
    <Greeting>I'm afraid it's not as simple as that. You must first sign on several dotted lines in order to trade with us.</Greeting>
    <DiplomacyReport>The Dosi are brokers and intermediary traders, of some sway and influence across many sectors. If we want to open any negotiations with them, we must first recognise and understand the treaties they maintain with existing clients.</DiplomacyReport>
    <HomeSystemName>Dosi</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="DRAI">
    <Race>DRAI</Race>
    <ShortName>Drai</ShortName>
    <LongName>Drai</LongName>
    <Greeting>Do not get in the way of our hunt for our prey, the Tosk. We created them, find your own prey.</Greeting>
    <DiplomacyReport>The Drai are a technologically advanced race, and would be difficult to sweep aside if opposed. But they are fair and open in diplomatic talks.</DiplomacyReport>
    <HomeSystemName>Drailon</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="DREMANS">
    <Race>DREMANS</Race>
    <ShortName>Dremans</ShortName>
    <LongName>Dremans</LongName>
    <Greeting>Are you my pen pal? The tremors are getting worse!</Greeting>
    <DiplomacyReport>The Dremans are a primitive, pre-warp civilization, living in harsh conditions on the fourth planet in their system. They would be best left alone until they are ready for full contact and disclosure.</DiplomacyReport>
    <HomeSystemName>Selcundi Drema</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="EDO">
    <Race>EDO</Race>
    <ShortName>Edo</ShortName>
    <LongName>Edo</LongName>
    <Greeting>Please, come and enjoy our music, dancing, massages, kissing, and games. Do not go out of bounds though!</Greeting>
    <DiplomacyReport>The Edo enjoy an idyllic existence, but their legal system is a high price to pay for their bliss.</DiplomacyReport>
    <HomeSystemName>Rubicun</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="ELAURIANS">
    <Race>ELAURIANS</Race>
    <ShortName>El-Aurians</ShortName>
    <LongName>El-Aurians</LongName>
    <Greeting>I'm listening...</Greeting>
    <DiplomacyReport>The El-Aurians were invaded long ago, and were dispersed as a people. Now they exist as exiles in space, though lending a friendly ear to any who will take them in.</DiplomacyReport>
    <HomeSystemName>El-Auria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="ELAYSIANS">
    <Race>ELAYSIANS</Race>
    <ShortName>Elaysians</ShortName>
    <LongName>Elaysians</LongName>
    <Greeting>Sorry, it's uncomfortable for us to be anywhere else.</Greeting>
    <DiplomacyReport>The Elaysians come from a small planet with naturally low gravity. This can be a problem for them when adapting to the conditions of most other races.</DiplomacyReport>
    <HomeSystemName>Elaya</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="ENTHARANS">
    <Race>ENTHARANS</Race>
    <ShortName>Entharans</ShortName>
    <LongName>Entharans</LongName>
    <Greeting>Sure, we have a few gadgets you might find useful.</Greeting>
    <DiplomacyReport>The Entharans survive on trade relations with their various partners and affiliates. If we were to gain control of it, it could be a lucrative market indeed...</DiplomacyReport>
    <HomeSystemName>Enthara</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="EVORA">
    <Race>EVORA</Race>
    <ShortName>Evora</ShortName>
    <LongName>Evora</LongName>
    <Greeting>Yew-cheen chef-faw! Now put this beaded headdress on my head... You wouldn't happen to have any Chrysanthemums, would you?</Greeting>
    <DiplomacyReport>The Evora are relatively new to warp science. If they are to continue to grow and develop in space, they must be protected from any that would seek to exploit them.</DiplomacyReport>
    <HomeSystemName>Evora</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="EXCALBIANS">
    <Race>EXCALBIANS</Race>
    <ShortName>Excalbians</ShortName>
    <Greeting>Tell us of this good, evil... these concepts... what are they?</Greeting>
    <LongName>Excalbians</LongName>
    <DiplomacyReport>The Excalbians are a rare example of silicon-based life. It would be a worthy study alone just to understand how they function.</DiplomacyReport>
    <HomeSystemName>Excalbia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="FERENGI">
    <Race>FERENGI</Race>
    <ShortName>Ferengi</ShortName>
    <LongName>Ferengi</LongName>
    <Greeting>Greetings! I'm sure I can line your pockets with Latinum, if you give me the chance! And a percentage.</Greeting>
    <DiplomacyReport>The Ferengi are a race of hucksters, living for material wealth and possessions, and the constant desire to acquire more by any means necessary. Their traders can be found across most of the known galaxy, and their trading fleet is an unparalleled economic force. But the Ferengi cannot be trusted, and it will be difficult to maintain political links without a financial incentive to keep their interest. The potential boon to our economy that Ferengi membership would bring cannot be overstated, however.</DiplomacyReport>
    <HomeSystemName>Ferenginar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="FLAXIANS">
    <Race>FLAXIANS</Race>
    <ShortName>Flaxians</ShortName>
    <LongName>Flaxians</LongName>
    <Greeting>You look like you need some help dealing with some... delicate business. Perhaps we can help.</Greeting>
    <DiplomacyReport>The Flaxians are a race that specialises in political intrigue and sabotage. They are to be approached with extreme caution.</DiplomacyReport>
    <HomeSystemName>Flax</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="GORN">
    <Race>GORN</Race>
    <ShortName>Gorn</ShortName>
    <LongName>Gorn</LongName>
    <Greeting>Out of our space! Now!</Greeting>
    <DiplomacyReport>The Gorn will be meticulous in any border agreements we make with them. But perhaps they should not be provoked; the Gorn lay claim to a large area of space and trade relations with the species would be particularly lucrative.</DiplomacyReport>
    <HomeSystemName>Gorn</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="GRAZERITES">
    <Race>GRAZERITES</Race>
    <ShortName>Grazerites</ShortName>
    <LongName>Grazerites</LongName>
    <Greeting>Yes, you're quite right, we do have a tendency to agree with others. This makes diplomacy so much easier, don't you agree?</Greeting>
    <DiplomacyReport>The Grazerites are a race of insightful humanoids, who have dedicated themselves to diplomacy and inter-species understanding.</DiplomacyReport>
    <HomeSystemName>Grazer</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="HAAKONIANS">
    <Race>HAAKONIANS</Race>
    <ShortName>Haakonians</ShortName>
    <LongName>Haakonians</LongName>
    <Greeting>We won't forget the metreon cascade we used on the Talaxians, we cannot, and mustn't. We hope to never use it again.</Greeting>
    <DiplomacyReport>The Haakonians are a people that now appreciate peace, after enduring a long war with the Talaxians. They seek above all else to absolve themselves of past misdeeds, but their weapons technology remains.</DiplomacyReport>
    <HomeSystemName>Haakona</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="HALKANS">
    <Race>HALKANS</Race>
    <ShortName>Halkans</ShortName>
    <LongName>Halkans</LongName>
    <Greeting>Peace be unto all of you. Leave in peace, leaving all others in peace.</Greeting>
    <DiplomacyReport>The Halkans live in total peace, having renounced technology, economics, and strife of any kind.</DiplomacyReport>
    <HomeSystemName>Omicron Indi</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="HAZARI">
    <Race>HAZARI</Race>
    <ShortName>Hazari</ShortName>
    <LongName>Hazari</LongName>
    <Greeting>We can retrieve anyone you like... for a price.</Greeting>
    <DiplomacyReport>The Hazari are a people who seek to profit from tasks and missions performed for other races. They make particularly efficient bounty hunters - for the right price.</DiplomacyReport>
    <HomeSystemName>Hazari</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="HEKARANS">
    <Race>HEKARANS</Race>
    <ShortName>Hekarans</ShortName>
    <LongName>Hekarans</LongName>
    <Greeting>Stop using warp in this sector! You are doing irreparable damage to the subspace!</Greeting>
    <DiplomacyReport>The Hekarans have some radical ideas about improving and refining warp science. Their research could be of great benefit to our own propulsion programs.</DiplomacyReport>
    <HomeSystemName>Hekaras</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="HIROGEN">
    <Race>HIROGEN</Race>
    <ShortName>Hirogen</ShortName>
    <LongName>Hirogen</LongName>
    <Greeting>You look like a worthy prey. I shall study you further.</Greeting>
    <DiplomacyReport>The Hirogen are a militant race of hunters. They long ago abandoned organized social structures in favour of the Hunt.</DiplomacyReport>
    <HomeSystemName>Hirogea</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="HORTA">
    <Race>HORTA</Race>
    <ShortName>Horta</ShortName>
    <LongName>Horta</LongName>
    <Greeting>...</Greeting>
    <DiplomacyReport>The Horta are an extraordinary silicon-based lifeform, who have no technology, government, or culture; but they are intelligent, and their world is replete with raw materials.</DiplomacyReport>
    <HomeSystemName>Janus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="IYAARANS">
    <Race>IYAARANS</Race>
    <ShortName>Iyaarans</ShortName>
    <LongName>Iyaarans</LongName>
    <Greeting>What do you mean by children? What is this love you speak of?</Greeting>
    <DiplomacyReport>The Iyaarans are a people who have little understanding of the common concepts of emotion, desire, and pleasure. But they are willing to learn.</DiplomacyReport>
    <HomeSystemName>Iyaara</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="JNAII">
    <Race>JNAII</Race>
    <ShortName>J'naii</ShortName>
    <LongName>J'naii</LongName>
    <Greeting>You still have genders? How backward of you.</Greeting>
    <DiplomacyReport>The J'naii are genderless, and regard dual-sexed species as biologically backward, and dissolute.</DiplomacyReport>
    <HomeSystemName>J'naii</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="KAELONS">
    <Race>KAELONS</Race>
    <ShortName>Kaelons</ShortName>
    <LongName>Kaelons</LongName>
    <Greeting>We prefer to be left alone. Resolutions are not a choice, all Kaelons have theirs at 60.</Greeting>
    <DiplomacyReport>The Kaelons are a ritualistic and superstitious race, but they possess many impressive scientists in multiple fields.</DiplomacyReport>
    <HomeSystemName>Kaelon</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="KAREMMA">
    <Race>KAREMMA</Race>
    <ShortName>Karemma</ShortName>
    <LongName>Karemma</LongName>
    <Greeting>Welcome! We trade in as many goods as you can think of! Legal and fair deals only, please.</Greeting>
    <DiplomacyReport>The Karemma are a race of prolific trade and commerce. If we want to trade in this quadrant, we will have to involve the Karemma.</DiplomacyReport>
    <HomeSystemName>Karemma</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="KAZON">
    <Race>KAZON</Race>
    <ShortName>Kazon</ShortName>
    <LongName>Kazon</LongName>
    <Greeting>How do we know you won't treat us like the Trabe did? Give us some of your technology, or we might be obliged to take it by force!</Greeting>
    <DiplomacyReport>The Kazon have some level of sophistication, but rely on raiding and the intimidation of other races to obtain their technology. There are distinct social divisions in Kazon culture, which will make diplomacy difficult, as favouring one faction over another could result in a substantial shift in political power.</DiplomacyReport>
    <HomeSystemName>Kazo</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="KELLERUN">
    <Race>KELLERUN</Race>
    <ShortName>Kellerun</ShortName>
    <LongName>Kellerun</LongName>
    <Greeting>The Harvester weapon is no more. Now peace reigns between our peoples.</Greeting>
    <DiplomacyReport>The Kellerun were for a long while at war with the T'Lani, in which many devastating biological weapons were tragically used. But peace now prevails, and both races are recovering.</DiplomacyReport>
    <HomeSystemName>Keller</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="KESPRYTT">
    <Race>KESPRYTT</Race>
    <ShortName>Kesprytt</ShortName>
    <LongName>Kesprytt</LongName>
    <Greeting>Who are you? Who sent you? Why are you here? Is this a set-up? Are you mocking us?!</Greeting>
    <DiplomacyReport>Kesprytt is a planet of two species, physiologically alike, but culturally far apart. Through an uneasy peace, each lives in the shadow of fear, accusation, and suspicion of the other - but there is peace, none the less.</DiplomacyReport>
    <HomeSystemName>Kesprytt</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="KLAESTRONS">
    <Race>KLAESTRONS</Race>
    <ShortName>Klaestrons</ShortName>
    <LongName>Klaestrons</LongName>
    <Greeting>We have a new treatment for burns, whether we use it on you or not, is up to you.</Greeting>
    <DiplomacyReport>The Klaestron regime is currently in transition, and any negotiations with them should be delayed until the government has found some stability, and eliminated the long-standing corruption that has afflicted it.</DiplomacyReport>
    <HomeSystemName>Klaestron</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="KRADIN">
    <Race>KRADIN</Race>
    <ShortName>Kradin</ShortName>
    <LongName>Kradin</LongName>
    <Greeting>We're not the animals the Vori would have you believe we are!</Greeting>
    <DiplomacyReport>The Kradin and the Vori are involved in a grim war of mutual hatred and distrust. It may well take a great diplomatic effort to solve the crisis.</DiplomacyReport>
    <HomeSystemName>Kradin</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="KREETASSANS">
    <Race>KREETASSANS</Race>
    <ShortName>Kreetassans</ShortName>
    <LongName>Kreetassans</LongName>
    <Greeting>It's common courtesy to align your chronometers to the capital city of Kreetassa. Your ignorance offends us!</Greeting>
    <DiplomacyReport>The Kreetassans are an open and trusting people, but they have complex beliefs. To achieve any lasting relations with them they must be first understood and respected.</DiplomacyReport>
    <HomeSystemName>Kreetassa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="KRIOSIANS">
    <Race>KRIOSIANS</Race>
    <ShortName>Kriosians</ShortName>
    <LongName>Kriosians</LongName>
    <Greeting>Try making a pass at our monarch, and we'll have both your hands cut off!</Greeting>
    <DiplomacyReport>The Kriosians live under a politically unstable regime, where revolt follows conciliation, and conciliation follows revolt. There are many social issues yet to address if the Kriosians are to become productive members of the galactic community.</DiplomacyReport>
    <HomeSystemName>Krios</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="KTARIANS">
    <Race>KTARIANS</Race>
    <ShortName>Ktarians</ShortName>
    <LongName>Ktarians</LongName>
    <Greeting>Would you like to take a look at some of our games, perhaps?</Greeting>
    <DiplomacyReport>The Ktarians are a very intelligent and resourceful people, but they have a reputation for cunning, and duplicity. It remains to be seen whether they are indeed trustworthy.</DiplomacyReport>
    <HomeSystemName>Ktaria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="LEDOSIANS">
    <Race>LEDOSIANS</Race>
    <ShortName>Ledosians</ShortName>
    <LongName>Ledosians</LongName>
    <Greeting>Could you help us penetrate this shield? We've been trying for ages!</Greeting> 
    <DiplomacyReport>The Ledosians are a relatively peaceful people, and they pride themselves on their laws and regulations.</DiplomacyReport>
    <HomeSystemName>Ledos</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="LISSEPIANS">
    <Race>LISSEPIANS</Race>
    <ShortName>Lissepians</ShortName>
    <LongName>Lissepians</LongName>
    <Greeting>We always pay our bills. If we do engage in trade, we expect you to do the same.</Greeting>
    <DiplomacyReport>The Lissepians are a race of interstellar merchants, but they are neither scrupulous, nor very particular with whom they treat with...</DiplomacyReport>
    <HomeSystemName>Lissepia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="LOKIRRIM">
    <Race>LOKIRRIM</Race>
    <ShortName>Lokirrim</ShortName>
    <LongName>Lokirrim</LongName>
    <Greeting>If you have any photonics on board, you must surrender them immediately!</Greeting>
    <DiplomacyReport>The Lokirrim are an advanced race with advanced scientific theories, which would be of great benefit to our researchers.</DiplomacyReport>
    <HomeSystemName>Lokirri</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="LURIANS">
    <Race>LURIANS</Race>
    <ShortName>Lurians</ShortName>
    <LongName>Lurians</LongName>
    <Greeting>The Royal Family of Luria welcomes you! Sit, we have much to discuss before we start trade negotiations.</Greeting>
    <DiplomacyReport>The Lurians are merchants in their most prolific capacity, but negotiations may be lengthy, for they are not skilled diplomats, and they are slow to enter into open discourse with newly contacted races.</DiplomacyReport>
    <HomeSystemName>Luria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="MALCORIANS">
    <Race>MALCORIANS</Race>
    <ShortName>Malcorians</ShortName>
    <LongName>Malcorians</LongName>
    <Greeting>Our planet is the centre of the universe.</Greeting>
    <DiplomacyReport>Malcorian society suffers from xenophobic tendencies, and has entered the warp age before it could fully comprehend the existence of aliens. We will have to be careful when contacting them.</DiplomacyReport>
    <HomeSystemName>Malcor</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="MALON">
    <Race>MALON</Race>
    <ShortName>Malon</ShortName>
    <LongName>Malon</LongName>
    <Greeting>We're not interested in "cleaner" technologies. It would throw the waste disposal business into chaos!</Greeting>
    <DiplomacyReport>The Malon are advanced industrialists. However, their heavy industries result in hazardous toxic pollutants, to which they have discovered no completely safe and economic method of disposal.</DiplomacyReport>
    <HomeSystemName>Malon</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="MARKALIANS">
    <Race>MARKALIANS</Race>
    <ShortName>Markalians</ShortName>
    <LongName>Markalians</LongName>
    <Greeting>If you need something transported, we can get it done... for a price.</Greeting>
    <DiplomacyReport>The Markalians will be a difficult race to trust, for many of their markets and business ventures involve illicit activity. But they have contacts throughout the galaxy, and those contacts could bring us lucrative trade contracts indeed.</DiplomacyReport>
    <HomeSystemName>Markalia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="MERIDIANS">
    <Race>MERIDIANS</Race>
    <ShortName>Meridians</ShortName>
    <LongName>Meridians</LongName>
    <Greeting>You must leave immediately, the planet is about to shift again. Leave now!</Greeting>
    <DiplomacyReport>The Meridian planet is extremely rare and unusual, for it is susceptible to phasing in and out of the space-time continuum. This will naturally hinder diplomatic efforts, but research into the phenomenon would bring great benefits.</DiplomacyReport>
    <HomeSystemName>Trialus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="MINTAKANS">
    <Race>MINTAKANS</Race>
    <ShortName>Mintakans</ShortName>
    <LongName>Mintakans</LongName>
    <Greeting>Behold! Gods have come from the heavens! All hail the new gods!</Greeting>
    <DiplomacyReport>Mintakans are a passive bronze age proto-vulcanoid civilization. Although still far from even the industrial age, the highly logical and analytical Mintakans would comfortably accept a rudimentary understanding of interstellar reality and off-world lifeforms.</DiplomacyReport>
    <HomeSystemName>Mintaka</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="MIRADORN">
    <Race>MIRADORN</Race>
    <ShortName>Miradorn</ShortName>
    <LongName>Miradorn</LongName>
    <Greeting>Welcome the newcomers! No, you welcome them, I welcomed the last ones... Lies, I welcomed the last ones! Welcome!</Greeting>
    <DiplomacyReport>The Miradorn are a symbiogenetic species, coupled as twins, and each set of twins operates as one unit. They are a passionate yet argumentative race, which will complicate diplomacy.</DiplomacyReport>
    <HomeSystemName>Mirador</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="MIZARIANS">
    <Race>MIZARIANS</Race>
    <ShortName>Mizarians</ShortName>
    <LongName>Mizarians</LongName>
    <Greeting>We surrender! Spare us!</Greeting>
    <DiplomacyReport>The Mizarians are absolute pacifists. Apparently, this is the main reason that they have survived the last few centuries.</DiplomacyReport>
    <HomeSystemName>Mizar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Pacifist</CivTraits>
  </Civilization>
  <Civilization Key="MOKRA">
    <Race>MOKRA</Race>
    <ShortName>Mokra</ShortName>
    <LongName>Mokra</LongName>
    <Greeting>The Alsaurian movement is of no consequence, they will not interfere with our diplomacy.</Greeting>
    <DiplomacyReport>The Mokra are governed by the oppressive Mokra Order. War will be assured with this species, even before first contact diplomacy is under way.</DiplomacyReport>
    <HomeSystemName>Mokra</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="MONEANS">
    <Race>MONEANS</Race>
    <ShortName>Moneans</ShortName>
    <LongName>Moneans</LongName>
    <Greeting>Our ocean is losing containment! The stupid authorities refuse to see our research! Help us, or we will lose our home!</Greeting>
    <DiplomacyReport>The Moneans live in an artificially maintained aquasphere, and the opportunity just to discover how it functions will provide researchers with years of useful data.</DiplomacyReport>
    <HomeSystemName>Monea</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="NAUSICAANS">
    <Race>NAUSICAANS</Race>
    <ShortName>Nausicaans</ShortName>
    <LongName>Nausicaans</LongName>
    <Greeting>What do you want?!</Greeting>
    <DiplomacyReport>The Nausicaans are a proud and strong race, and fearsome in battle. They are always at war, but never have a shortage of new recruits.</DiplomacyReport>
    <HomeSystemName>Nausicaa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="NECHANI">
    <Race>NECHANI</Race>
    <ShortName>Nechani</ShortName>
    <LongName>Nechani</LongName>
    <Greeting>The Nechisti Order is impenetrable, unless you know the ritual...</Greeting>
    <DiplomacyReport>The Nechani are a superstitious race, and value dogma and ritual as virtues above any other. They are peaceful and open, and will respond well to diplomacy.</DiplomacyReport>
    <HomeSystemName>Nechani</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="NEZU">
    <Race>NEZU</Race>
    <ShortName>Nezu</ShortName>
    <LongName>Nezu</LongName>
    <Greeting>If you can help us with these asteroids in our system, we could be persuaded into a trade agreement.</Greeting>
    <DiplomacyReport>The Nezu system contains a hazardous number of asteroids and meteors, which have long afflicted the Nezu people. They have however endured the affliction, and risen to become a trade race of some influence.</DiplomacyReport>
    <HomeSystemName>Nezu</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="NORCADIANS">
    <Race>NORCADIANS</Race>
    <ShortName>Norcadians</ShortName>
    <LongName>Norcadians</LongName>
    <Greeting>Have you seen our Tsunkatse tournaments? They are the rave of the quadrant! Place your bets!</Greeting>
    <DiplomacyReport>The Norcadians are an advanced race, who possess a number of violent tendencies. But they are open to trade relations.</DiplomacyReport>
    <HomeSystemName>Norcadia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="NUMIRI">
    <Race>NUMIRI</Race>
    <ShortName>Numiri</ShortName>
    <LongName>Numiri</LongName>
    <Greeting>I'm sure you'd like to trade or something... No! We don't trust you! And stay clear of Banea! We lay claim to that planet!</Greeting>
    <DiplomacyReport>The Numiri have for a time been at war with the Baneans, with whom they once shared a homeworld. Because of the war they are cynical of all other races, and deeply suspicious.</DiplomacyReport>
    <HomeSystemName>Numiri</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="NUUBARI">
    <Race>NUUBARI</Race>
    <ShortName>Nuu'Bari</ShortName>
    <LongName>Nuu'Bari</LongName>
    <Greeting>Our holograms are non-sentient, perfect for mining!</Greeting>
    <DiplomacyReport>The Nuu'Bari homeworld is an industrialist planet, and home to some interesting uses for holograms.</DiplomacyReport>
    <HomeSystemName>Nuu'Bar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="NYRIANS">
    <Race>NYRIANS</Race>
    <ShortName>Nyrians</ShortName>
    <LongName>Nyrians</LongName>
    <Greeting>Where am I? How did I get on board your ship? Who are you?</Greeting>
    <DiplomacyReport>The Nyrians are experts in stealth, evasion and subterfuge. It would be wise to observe them closely before forging diplomatic ties.</DiplomacyReport>
    <HomeSystemName>Nyria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="OCAMPA">
    <Race>OCAMPA</Race>
    <ShortName>Ocampa</ShortName>
    <LongName>Ocampa</LongName>
    <Greeting>We want for nothing. The Caretaker makes sure of this. He also protects us, so beware...</Greeting>
    <DiplomacyReport>Ocampa is a harsh desert world, and their people are short lived, but they have achieved much in their subterranean dwellings deep beneath the ground.</DiplomacyReport>
    <HomeSystemName>Ocampa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="ORIONS">
    <Race>ORIONS</Race>
    <ShortName>Orions</ShortName>
    <LongName>Orions</LongName>
    <Greeting>Have you tried an Orion slavegirl? Watch them dance, they are incredible! And they can be yours for a reasonable price...</Greeting>
    <DiplomacyReport>The Orions were once a culturally rich and spiritual people. But they have been in decline for a long time, and their corrupt government relies on gambling, sybaritism and illicit trade to fuel its sagging economy.</DiplomacyReport>
    <HomeSystemName>Orion</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Raider</CivTraits>
  </Civilization>
  <Civilization Key="ORNARANS">
    <Race>ORNARANS</Race>
    <ShortName>Ornarans</ShortName>
    <LongName>Ornarans</LongName>
    <Greeting>Do you have any Felicium? We could really do with a second supplier.</Greeting>
    <DiplomacyReport>The Ornarans have the unique ability to create a significant electrical discharge from their hands, that while produced at great strain to the Ornaran, can incapacitate the unwary. The Ornarans have been known to use this ability to commandeer starships and supplies to feed their collapsing economy.</DiplomacyReport>
    <HomeSystemName>Delos B</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="PAKLED">
    <Race>PAKLED</Race>
    <ShortName>Pakled</ShortName>
    <LongName>Pakled</LongName>
    <Greeting>We are smart.</Greeting>
    <DiplomacyReport>The Pakled are a shining example of what happens when a race is prematurely brought into the warp age. However, their skill at obtaining technology is to be admired.</DiplomacyReport>
    <HomeSystemName>Pakled</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="PARADANS">
    <Race>PARADANS</Race>
    <ShortName>Paradans</ShortName>
    <LongName>Paradans</LongName>
    <Greeting>The government scientists have learned how to do remarkable things with replicants.</Greeting>
    <DiplomacyReport>The Paradans are experts in all matters of surveillance and security. They will be of great benefit to all our intelligence efforts.</DiplomacyReport>
    <HomeSystemName>Parada</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="QUARREN">
    <Race>QUARREN</Race>
    <ShortName>Quarren</ShortName>
    <LongName>Quarren</LongName>
    <Greeting>I suggest you look elsewhere to increase your labour supply. And if you attempt to disturb any of our citizens, we will respond with force.</Greeting>
    <DiplomacyReport>The Quarren have a workforce crisis, and will stop at nothing to recruit foreign labour, and by whatever means necessary. We must observe them carefully.</DiplomacyReport>
    <HomeSystemName>Quarra</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="RAKHARI">
    <Race>RAKHARI</Race>
    <ShortName>Rakhari</ShortName>
    <LongName>Rakhari</LongName>
    <Greeting>We simply have no interest in contact with anyone from your quadrant.</Greeting>
    <DiplomacyReport>The Rakhari abandoned democracy in favour of an oppressive police state to curb crime and maintain order. Their government is wealthy, but corrupt.</DiplomacyReport>
    <HomeSystemName>Rakhar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="RAKOSANS">
    <Race>RAKOSANS</Race>
    <ShortName>Rakosans</ShortName>
    <LongName>Rakosans</LongName>
    <Greeting>What is it you want?</Greeting>
    <DiplomacyReport>Due to a recent spurt in technological development, the Rakosans are no longer vulnerable, or weak. But they do suffer from overpopulation.</DiplomacyReport>
    <HomeSystemName>Rakosa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="RAMATIANS">
    <Race>RAMATIANS</Race>
    <ShortName>Ramatians</ShortName>
    <LongName>Ramatians</LongName>
    <Greeting>...</Greeting>
    <DiplomacyReport>The Ramatians have developed a complex form of communication due to their hearing disability. It has provided them with a unique perspective into the psyche.</DiplomacyReport>
    <HomeSystemName>Ramatis</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="RISIANS">
    <Race>RISIANS</Race>
    <ShortName>Risians</ShortName>
    <LongName>Risians</LongName>
    <Greeting>All that is ours is yours.</Greeting>
    <DiplomacyReport>The Risians live for recreation, entertainment, and enjoyment. Their whole world is a pleasure park for any vacationer, sight-seer, or mere traveller passing through.</DiplomacyReport>
    <HomeSystemName>Risa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="RUTIANS">
    <Race>RUTIANS</Race>
    <ShortName>Rutians</ShortName>
    <LongName>Rutians</LongName>
    <Greeting>Perhaps if we found ourselves in possession of some of that advanced weaponry of yours, it would shift the balance of power back to our favour.</Greeting>
    <DiplomacyReport>The Rutians are reluctant to align themselves exclusively with any other race, and this is indeed advisable at this time, for they are yet to unify their world government.</DiplomacyReport>
    <HomeSystemName>Rutia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="SELAY">
    <Race>SELAY</Race>
    <ShortName>Selay</ShortName>
    <LongName>Selay</LongName>
    <Greeting>We must be upwind from the Anticans.</Greeting>
    <DiplomacyReport>The Selay are not as advanced as they would have us believe. An important first step would be a resolution of their conflict with the Anticans.</DiplomacyReport>
    <HomeSystemName>Alpha Renner</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="SHELIAK">
    <Race>SHELIAK</Race>
    <ShortName>Sheliak</ShortName>
    <LongName>Sheliak</LongName>
    <Greeting>The law is paramount. We are entitled.</Greeting>
    <DiplomacyReport>The Sheliak interpret their treaties very strictly. We should exercise extreme caution in making any agreements with them.</DiplomacyReport>
    <HomeSystemName>Shelia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Isolationist</CivTraits>
  </Civilization>
  <Civilization Key="SIKARIANS">
    <Race>SIKARIANS</Race>
    <ShortName>Sikarians</ShortName>
    <LongName>Sikarians</LongName>
    <Greeting>We welcome you to our system. Let us show you the hospitality of our people.</Greeting>
    <DiplomacyReport>The Sikarians are a scientifically advanced race, with some impressive technology and ideas. But their most common and keenly observed interest is literature.</DiplomacyReport>
    <HomeSystemName>Sikaris</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="SKRREEA">
    <Race>SKRREEA</Race>
    <ShortName>Skrreea</ShortName>
    <LongName>Skrreea</LongName>
    <Greeting>We are the Skrreea. My people need your help. There's no time to waste.</Greeting>
    <DiplomacyReport>The Skrreea were conquered long ago, and have ever since sought a new homeworld that matches their ideals. If we were to find them such a world, they would forever be in our debt.</DiplomacyReport>
    <HomeSystemName>Skrreea</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="SONA">
    <Race>SONA</Race>
    <ShortName>Son'a</ShortName>
    <LongName>Son'a</LongName>
    <Greeting>Come and embrace our offer. It will give you a new lease on life.</Greeting>
    <DiplomacyReport>The rebellious Son'a were sent into exile from the Ba'ku homeworld. Now they exist as pirates and mercenaries, and are definitely not to be trusted. But they have impressive technology...</DiplomacyReport>
    <HomeSystemName>Son'a</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="SULIBAN">
    <Race>SULIBAN</Race>
    <ShortName>Suliban</ShortName>
    <LongName>Suliban</LongName>
    <Greeting>We never asked for your help.</Greeting>
    <DiplomacyReport>The nomadic Suliban are normally a non-threatening race, but they are easily swayed, and quite susceptible to outside influence and coercion. They would make great allies, but cannot be entirely trusted.</DiplomacyReport>
    <HomeSystemName>Sulvin</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="TAKARANS">
    <Race>TAKARANS</Race>
    <ShortName>Takarans</ShortName>
    <LongName>Takarans</LongName>
    <Greeting>Move away. Move away.</Greeting>
    <DiplomacyReport>The Takarans are incredibly resilient, and highly intelligent. Their people are noted for their proficiency in theoretical physics, as well as their unusual biochemistry.</DiplomacyReport>
    <HomeSystemName>Takara</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="TAKARIANS">
    <Race>TAKARIANS</Race>
    <ShortName>Takarians</ShortName>
    <LongName>Takarians</LongName>
    <Greeting>We are fulfilling the destiny of the Sages.</Greeting>
    <DiplomacyReport>The Takarians are a bronze age civilization, who are just beginning to expand their commerce and trade network beyond international borders. They are best left to develop on their own.</DiplomacyReport>
    <HomeSystemName>Takar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="TAKTAK">
    <Race>TAKTAK</Race>
    <ShortName>Tak Tak</ShortName>
    <LongName>Tak Tak</LongName>
    <Greeting>Good health, strong body, clear mind.</Greeting>
    <DiplomacyReport>The Tak Tak are an unusual race, most notably so in their unconventional method of communication. They are advanced in bio-chemical research, as well as weaponry.</DiplomacyReport>
    <HomeSystemName>Tak Tak</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="TALARIANS">
    <Race>TALARIANS</Race>
    <ShortName>Talarians</ShortName>
    <LongName>Talarians</LongName>
    <Greeting>Your actions are duly noted.</Greeting>
    <DiplomacyReport>The Talarians are skilled warriors, highly territorial with strict customs and traditions. They should be respected, though technologically they are no threat for the time being.</DiplomacyReport>
    <HomeSystemName>Talar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="TALAXIANS">
    <Race>TALAXIANS</Race>
    <ShortName>Talaxians</ShortName>
    <LongName>Talaxians</LongName>
    <Greeting>If you are determined to be hostile, you will be asked to leave.</Greeting>
    <DiplomacyReport>The Talaxians are a personable people who share many of our own ideals. Culturally and diplomatically they would blend in well with us.</DiplomacyReport>
    <HomeSystemName>Talaxia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Allegiant</CivTraits>
  </Civilization>
  <Civilization Key="TALOSIANS">
    <Race>TALOSIANS</Race>
    <ShortName>Talosians</ShortName>
    <LongName>Talosians</LongName>
    <Greeting>Your unsuitability has condemned the Talosian race to eventual death. Is this not sufficient?</Greeting>
    <DiplomacyReport>The remnants of the Talosian civilization lack industry, government, even sophisticated technology - but they retain their knowledge, and they have highly advanced mental abilities.</DiplomacyReport>
    <HomeSystemName>Talos</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="TAMARIANS">
    <Race>TAMARIANS</Race>
    <ShortName>Tamarians</ShortName>
    <LongName>Tamarians</LongName>
    <Greeting>Temba, his arms open.</Greeting>
    <DiplomacyReport>The Tamarians appear to have ideals similar to our own. If we can overcome the language barrier, we will both profit from this contact.</DiplomacyReport>
    <HomeSystemName>Tama</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="TANUGANS">
    <Race>TANUGANS</Race>
    <ShortName>Tanugans</ShortName>
    <LongName>Tanugans</LongName>
    <Greeting>Tanugan law applies in our space. We insist you respect our wishes.</Greeting>
    <DiplomacyReport>The Tanugans have for long suffered from an energy crisis, which they labour continually to resolve. If we assisted them, they might be willing to share their research.</DiplomacyReport>
    <HomeSystemName>Tanuga</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="TELLARITES">
    <Race>TELLARITES</Race>
    <ShortName>Tellarites</ShortName>
    <LongName>Tellarites</LongName>
    <Greeting>No you favor? Why?</Greeting>
    <DiplomacyReport>The Tellarites are a race of accomplished and highly skilled engineers. Their industrial skills would be a most welcome addition to our empire.</DiplomacyReport>
    <HomeSystemName>Tellar</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Allegiant</CivTraits>
  </Civilization>
  <Civilization Key="TEPLANS">
    <Race>TEPLANS</Race>
    <ShortName>Teplans</ShortName>
    <LongName>Teplans</LongName>
    <Greeting>A once technologically advanced populace now looks only for a warm bed to die in... all because of this Blight we've been infected with, generations ago. We implore you, help us!</Greeting>
    <DiplomacyReport>The Teplans have long suffered from the deadly Blight, a plague unleashed by a powerful neighbouring empire for defying them. Now their civilization is broken, and dying.</DiplomacyReport>
    <HomeSystemName>Teplan</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="THOLIANS">
    <Race>THOLIANS</Race>
    <ShortName>Tholians</ShortName>
    <LongName>Tholians</LongName>
    <Greeting>Be correct; we do not tolerate deceit.</Greeting>
    <DiplomacyReport>The Tholians cannot be trusted, and must be approached with caution. If we can acquire their scientific data, it will aid our metallurgical studies.</DiplomacyReport>
    <HomeSystemName>Tholia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="TILONIANS">
    <Race>TILONIANS</Race>
    <ShortName>Tilonians</ShortName>
    <LongName>Tilonians</LongName>
    <Greeting>There's a lot more going on here than you realise.</Greeting>
    <DiplomacyReport>The Tilonians live in a state of political anarchy. If we are to have any dealings with them, we must first comprehend the multiple factions involved.</DiplomacyReport>
    <HomeSystemName>Tilonus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="TLANI">
    <Race>TLANI</Race>
    <ShortName>T'Lani</ShortName>
    <LongName>T'Lani</LongName>
    <Greeting>We have learned that peace cannot survive unless both sides trust each other.</Greeting>
    <DiplomacyReport>The T'Lani would prefer to remain independent, so we must approach them cautiously and with respect, for they are as keen on conflict as they are on diplomacy...</DiplomacyReport>
    <HomeSystemName>T'Lani</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="TRABE">
    <Race>TRABE</Race>
    <ShortName>Trabe</ShortName>
    <LongName>Trabe</LongName>
    <Greeting>If we've learned anything, it's how to survive.</Greeting>
    <DiplomacyReport>The Trabe are now a fragmented people in decline. For years they oppressed and dominated the Kazon, but they rose up against them, and a devastating conflict ensued.</DiplomacyReport>
    <HomeSystemName>Trabe</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="TRILL">
    <Race>TRILL</Race>
    <ShortName>Trill</ShortName>
    <LongName>Trill</LongName>
    <Greeting>We would welcome the opportunity to mediate any quarrel.</Greeting>
    <DiplomacyReport>The joined Trill live several times as long as even the oldest members of our race. Their wisdom could be a great asset to our empire.</DiplomacyReport>
    <HomeSystemName>Trill</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="TROGORANS">
    <Race>TROGORANS</Race>
    <ShortName>T-Rogorans</ShortName>
    <LongName>T-Rogorans</LongName>
    <Greeting>Skrreea is our planet! We will not allow anyone to take it away from us!</Greeting>
    <DiplomacyReport>The T-Rogorans are a volatile and extremely violent people. It may be impossible to appease them or negotiate with them diplomatically. It is not a language they understand.</DiplomacyReport>
    <HomeSystemName>T-Rogora</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="TZENKETHI">
    <Race>TZENKETHI</Race>
    <ShortName>Tzenkethi</ShortName>
    <LongName>Tzenkethi</LongName>
    <Greeting>We will purge the galaxy and your homeworld will be cleansed!</Greeting>
    <DiplomacyReport>All citizens of the Tzenkethi are strictly classified into societal echelons, yet they baulk at the idea of being labelled a caste-based society. They claim that each individual is simply assigned to the duty best suited to them as determined through genetic testing while still in utero. It is little wonder why the Tzenkethi are so hostile to outsiders when even the lower members of their society are forbidden from interacting with those of higher order.</DiplomacyReport>
    <HomeSystemName>Tzenketh</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ULLIANS">
    <Race>ULLIANS</Race>
    <ShortName>Ullians</ShortName>
    <LongName>Ullians</LongName>
    <Greeting>We think of ourselves as archaeologists of the mind. We believe that the history of a world is contained in the personal experience of its people.</Greeting>
    <DiplomacyReport>The Ullians act as historians for many alien cultures. Their knowledge of this galaxy would be of enormous academic interest.</DiplomacyReport>
    <HomeSystemName>Ullia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="VAADWAUR">
    <Race>VAADWAUR</Race>
    <ShortName>Vaadwaur</ShortName>
    <LongName>Vaadwaur</LongName>
    <Greeting>Our only motive is survival.</Greeting>
    <DiplomacyReport>The Vaadwaur are an advanced race, and pose a serious threat to peace and stability, for they are a fearless people who thrive on conflict and conquest.</DiplomacyReport>
    <HomeSystemName>Vaadwa</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="VENTAXIANS">
    <Race>VENTAXIANS</Race>
    <ShortName>Ventaxians</ShortName>
    <LongName>Ventaxians</LongName>
    <Greeting>It has been a thousand years. The prophecies have come true.</Greeting>
    <DiplomacyReport>The Ventaxians are a moderately advanced race on the verge of warp capability. But much of their culture lies still in their dark heritage of fear and superstition. A great deal of social change would be needed before they could safely enter the galactic community.</DiplomacyReport>
    <HomeSystemName>Ventax</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="VHNORI">
    <Race>VHNORI</Race>
    <ShortName>Vhnori</ShortName>
    <LongName>Vhnori</LongName>
    <Greeting>Death is the end of this life. But it is also the beginning of a new journey.</Greeting>
    <DiplomacyReport>The Vhnori have unusual ideas about death, around which they have developed some complex and elaborate rituals.</DiplomacyReport>
    <HomeSystemName>Vhnor</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve1</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="VIDIIANS">
    <Race>VIDIIANS</Race>
    <ShortName>Vidiians</ShortName>
    <LongName>Vidiians</LongName>
    <Greeting>The Vidiian Sodality gathers replacement organs and suitable bio-matter. Do you... have some for donation?</Greeting>
    <DiplomacyReport>The Vidiians are an advanced race, but they are in decline as their attention is now focused purely on finding a cure for a devastating disease that is sweeping through their civilization. Millions will die if a cure cannot be found...</DiplomacyReport>
    <HomeSystemName>Vidiia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>ExpandingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="VISSIANS">
    <Race>VISSIANS</Race>
    <ShortName>Vissians</ShortName>
    <LongName>Vissians</LongName>
    <Greeting>Would you like to visit our planet? Meeting new species is one of our primary goals.</Greeting>
    <DiplomacyReport>The Vissians are a generally friendly and amiable people, and highly advanced. However, their social divisions are not ideal, and will require further examination before membership is to be considered.</DiplomacyReport>
    <HomeSystemName>Vissia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="VORGONS">
    <Race>VORGONS</Race>
    <ShortName>Vorgons</ShortName>
    <LongName>Vorgons</LongName>
    <Greeting>We are Vorgons. Have you heard of the Tox Uthat?</Greeting>
    <DiplomacyReport>Little is known of the Vorgon race, except that they trade, but not all that they trade is legal, or all their practises ethical.</DiplomacyReport>
    <HomeSystemName>Vorg</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="VORI">
    <Race>VORI</Race>
    <ShortName>Vori</ShortName>
    <LongName>Vori</LongName>
    <Greeting>If you don't wrestle your trembles to rages, ally, the nemesis'll nullify you.</Greeting>
    <DiplomacyReport>The Vori and the Kradin are involved in a grim war of mutual hatred and distrust. It may well take a great diplomatic effort to solve the crisis.</DiplomacyReport>
    <HomeSystemName>Voria</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve2</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="VULCANS">
    <Race>VULCANS</Race>
    <ShortName>Vulcans</ShortName>
    <LongName>Vulcans</LongName>
    <Greeting>Live long and prosper.</Greeting>
    <DiplomacyReport>The Vulcans have suppressed their emotions in favour of pure logic. They are extremely reasonable and cordial in diplomatic relations, which bodes well, for ultimately their clarity of thought would be a great asset.</DiplomacyReport>
    <HomeSystemName>Vulcan</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="WADI">
    <Race>WADI</Race>
    <ShortName>Wadi</ShortName>
    <LongName>Wadi</LongName>
    <Greeting>Care to play an honest game with us?</Greeting>
    <DiplomacyReport>The Wadi are a diplomatically precarious race to deal with. They value entertainment above all else, even if the stakes mean your life.</DiplomacyReport>
    <HomeSystemName>Tomerela</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="XANTHANS">
    <Race>XANTHANS</Race>
    <ShortName>Xanthans</ShortName>
    <LongName>Xanthans</LongName>
    <Greeting>Our world has a wonderful wildlife we would like to share with you.</Greeting>
    <DiplomacyReport>The Xanthan homeworld is a magnet for merchants, traffickers, and various smuggling syndicates. We may welcome their trade, but not all the customers with whom they keep company.</DiplomacyReport>
    <HomeSystemName>Xanthus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
  <Civilization Key="XEPOLITES">
    <Race>XEPOLITES</Race>
    <ShortName>Xepolites</ShortName>
    <LongName>Xepolites</LongName>
    <Greeting>Any attempt to board our vessels will be considered an act of piracy. Is that clear?</Greeting>
    <DiplomacyReport>The Xepolites are a race of free traders, but they should not be trusted too easily due to the questionable company they keep.</DiplomacyReport>
    <HomeSystemName>Xepoli</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="XINDI">
    <Race>XINDI</Race>
    <ShortName>Xindi</ShortName>
    <LongName>Xindi</LongName>
    <Greeting>The Xindi Council sends its greetings.</Greeting>
    <DiplomacyReport>The Xindi races are diverse and scattered, and each have their own traits, characteristics, and agendas. Unifying them would be a great achievement.</DiplomacyReport>
    <HomeSystemName>Xindus</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="XYRILLIANS">
    <Race>XYRILLIANS</Race>
    <ShortName>Xyrillians</ShortName>
    <LongName>Xyrillians</LongName>
    <Greeting>We will comply with your requests... we only ask that you do not harm us.</Greeting>
    <DiplomacyReport>The Xyrillians have a rare and unusual physiology. But more importantly, they share many of our ideas. They would be useful allies.</DiplomacyReport>
    <HomeSystemName>Xyrill</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Alpha</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Peaceful</CivTraits>
  </Civilization>
  <Civilization Key="YADERANS">
    <Race>YADERANS</Race>
    <ShortName>Yaderans</ShortName>
    <LongName>Yaderans</LongName>
    <Greeting>I helped found this colony many years ago... I'm the oldest one left.</Greeting>
    <DiplomacyReport>The Yaderans have a culture and society that quite belies their technological prowess. Their research into holo-science would be of benefit to our scientists.</DiplomacyReport>
    <HomeSystemName>Yadera</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Gamma</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Spiritual</CivTraits>
  </Civilization>
  <Civilization Key="YRIDIANS">
    <Race>YRIDIANS</Race>
    <ShortName>Yridians</ShortName>
    <LongName>Yridians</LongName>
    <Greeting>I am a man with information to sell... for a price.</Greeting>
    <DiplomacyReport>The Yridians survive by selling secret information. We must be extremely cautious and circumspect in dealing with them.</DiplomacyReport>
    <HomeSystemName>Yridia</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Deceptive</CivTraits>
  </Civilization>
  <Civilization Key="ZAHL">
    <Race>ZAHL</Race>
    <ShortName>Zahl</ShortName>
    <LongName>Zahl</LongName>
    <Greeting>As long as you travel in Zahl territory, you travel among friends.</Greeting>
    <DiplomacyReport>The Zahl are a generally hospitable people, but their swagger hides various conceits, particularly when political matters are concerned.</DiplomacyReport>
    <HomeSystemName>Zahl</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Delta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ZAKDORN">
    <Race>ZAKDORN</Race>
    <ShortName>Zakdorn</ShortName>
    <LongName>Zakdorn</LongName>
    <Greeting>Challenging us would be foolish. Test us at your own peril.</Greeting>
    <DiplomacyReport>The Zakdorn talent for strategy cannot be overstated. Their genius could be a great boon to our officer training programs.</DiplomacyReport>
    <HomeSystemName>Zakdorn</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve4</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ZALKONIANS">
    <Race>ZALKONIANS</Race>
    <ShortName>Zalkonians</ShortName>
    <LongName>Zalkonians</LongName>
    <Greeting>We value the natural order of our society. Do not interfere with your disruptive influences.</Greeting>
    <DiplomacyReport>The Zalkonians believe they are on the verge of an evolutionary step. But some in the government fear this, and will stop at nothing to prevent it.</DiplomacyReport>
    <HomeSystemName>Zalkon</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>DevelopingPower</CivilizationType>
    <TechCurve>TechCurve5</TechCurve>
    <CivTraits>Warlike</CivTraits>
  </Civilization>
  <Civilization Key="ZIBALIANS">
    <Race>ZIBALIANS</Race>
    <ShortName>Zibalians</ShortName>
    <LongName>Zibalians</LongName>
    <Greeting>Salutations! Hopefully you have something for my enjoyment and appreciation.</Greeting>
    <DiplomacyReport>The Zibalians are merchants who maintain a number of trade holdings across multiple sectors. But they are buyers rather than sellers, and some are thieves.</DiplomacyReport>
    <HomeSystemName>Zibal</HomeSystemName>
    <Color>White</Color>
    <HomeQuadrant>Beta</HomeQuadrant>
    <CivilizationType>MinorPower</CivilizationType>
    <TechCurve>TechCurve3</TechCurve>
    <CivTraits>Mercantile</CivTraits>
  </Civilization>
</Civilizations>