<?xml version="1.0" encoding="utf-8" ?>
<CivStringDatabase xmlns="Supremacy:CivStringDatabase.xsd">

  <DefaultStrings>
    <Category Name="Diplomacy">
      <CivString Key="DIPLOMAT_PROPOSAL">
        <Value/>
      </CivString>
      <CivString Key="DIPLOMAT_COMMEND_WAR" Demeanor="Calm">
        <Value Language="en">We fully support you in your war against the $MessageParameter.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_COMMEND_RELATIONSHIP" Demeanor="Calm">
        <Value Language="en">We wish to congratulate you on your new relationship with the $MessageParameter.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_COMMEND_ASSAULT" Demeanor="Calm">
        <Value Language="en">The $MessageParameter are out of control.  You were right to assault their system.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_COMMEND_INVASION" Demeanor="Calm">
        <Value Language="en">Any system is better off in the hands of the $Recipient than they are with the $MessageParameter.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_COMMEND_SABOTAGE" Demeanor="Calm">
        <Value Language="en">We fully support your attempts to undermine the infrastructure of the $MessageParameter.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DENOUNCE_WAR" Demeanor="Calm">
        <Value Language="en">Your war against the $MessageParameter is unjustified, and we must protest.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DENOUNCE_RELATIONSHIP" Demeanor="Calm">
        <Value Language="en">Your relationship with the $MessageParameter is ill-advised, and we suggest you reconsider.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DENOUNCE_ASSAULT" Demeanor="Calm">
        <Value Language="en">It was unnecessary to bomb the $MessageParameter.  We urge you to consider alternative action.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DENOUNCE_INVASION" Demeanor="Calm">
        <Value Language="en">You have nothing to gain by invading the $MessageParameter.  We cannot support such actions.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DENOUNCE_SABOTAGE" Demeanor="Calm">
        <Value Language="en">We are not impressed by your acts of sabotage against the $MessageParameter, and we reserve the right to inform them of your actions.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_THREAT_SPYING" Demeanor="Calm">
        <Value Language="en">We must insist that you cease all acts of espionage against the $Sender.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_THREAT_SABOTAGE" Demeanor="Calm">
        <Value Language="en">We must insist that you cease all acts of sabotage against the $Sender.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_THREAT_AGGRESSION" Demeanor="Calm">
        <Value Language="en">If your commanders do not learn to hold their fire, you may soon be at war with the $Sender.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_THREAT_ASSAULT" Demeanor="Calm">
        <Value Language="en">If you do not cease your bombing at once, you will be at war with the $Sender.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_THREAT_EXPANSION" Demeanor="Calm">
        <Value Language="en">You have been extending your territory too near to ours.  If you value peace with the $Sender, we suggest you expand in other directions!</Value>
      </CivString>
      <CivString Key="DIPLOMAT_PROPOSAL" Demeanor="Calm">
        <Value Language="en">Greetings from the $Sender!  We submit the following proposal for your approval.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_TREATY_LEAD_IN" Demeanor="Calm">
        <Value Language="en">Greetings from the $Sender!  We believe it is time for us to establish a new relationship:</Value>
      </CivString>
      <CivString Key="DIPLOMAT_GIFT_LEAD_IN" Demeanor="Calm">
        <Value Language="en">As a token of respect, we offer you a gift:</Value>
      </CivString>
      <CivString Key="DIPLOMAT_DEMAND_LEAD_IN" Demeanor="Calm">
        <Value Language="en">As reparations for your past transgressions, we insist that you provide the following:</Value>
      </CivString>
      <CivString Key="DIPLOMAT_PROPOSAL_OFFERS_LEAD_IN" Demeanor="Calm">
        <Value Language="en">We are prepared to offer you the following:</Value>
      </CivString>
      <CivString Key="DIPLOMAT_PROPOSAL_DEMANDS_LEAD_IN" Demeanor="Calm">
        <Value Language="en">From you, we ask the following:</Value>
      </CivString>
      <CivString Key="DIPLOMAT_COUNTER_PROPOSAL" Demeanor="Calm">
        <Value Language="en">We cannot agree to your terms, but we would be willing to accept these terms instead.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_PROPOSAL_ACCEPTANCE" Demeanor="Calm">
        <Value Language="en">I think we can agree to that.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_PROPOSAL_REJECTION" Demeanor="Calm">
        <Value Language="en">I'm afraid we cannot agree to these terms.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_AGREEMENT_TERMINATION" Demeanor="Calm">
        <Value Language="en">In light of our recent relations, we have decided that our previous agreement is no longer acceptable.</Value>
      </CivString>
      <CivString Key="DIPLOMAT_WAR_DECLARATION" Demeanor="Calm">
        <Value Language="en">We can no longer tolerate your aggressive actions.  The $Sender and the $Recipient are now at war!</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_TRIBUTE">
        <Value Language="en">The $Offerer shall give $Parameter to the $Receiver $Duration.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_NON_AGGRESSION_PACT">
        <Value Language="en">The $Sender and the $Recipient agree to renounce fighting and stay out of each other's territory.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_TRADE_AGREEMENT">
        <Value Language="en">The $Sender and the $Recipient agree to allow the establishment of trade routes between them.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_OPEN_BORDERS">
        <Value Language="en">The $Sender and the $Recipient agree to open their borders and allow each other's ships passage.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_ALLIANCE">
        <Value Language="en">The $Offerer and the $Receiver unify their ambitions by joining together in an alliance.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_MEMBERSHIP">
        <Value Language="en">The $Receiver become members of the greater $Offerer.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_DECLARE_WAR">
        <Value Language="en">The $Offerer agrees to declare war on the {0}.</Value>
      </CivString>
      <CivString Key="STIPULATION_DESC_TERMINATE_AGREEMENTS">
        <Value Language="en">The $Offerer agrees to terminate all agreements with $Parameter.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_US">
        <Value Language="en">We have declared war on the {0}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">We have no choice but to declare war on the {0}!  We cannot allow their aggressive actions to continue!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_THEM">
        <Value Language="en">The {0} declared war on us!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">Truly, the tyranny of the {0} knows no limits.  As of today, they have declared war on us.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_BY_ALLY">
        <Value Language="en">We are now at war with the {1}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_BY_ALLY">
        <Value Language="en">The {0} declared war on the {1}.  We must honour the treaty we have signed with them and join the war.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_BY_ALLY_ALLIEDCIV">
        <Value Language="en">The {0} is now at war with the {1}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_BY_ALLY_ALLIEDCIV">
        <Value Language="en">The {0} has joined our war effort against the {1}, honouring the treaty we have signed with them.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_BY_ALLY_NONALLIEDCIV">
        <Value Language="en">We are now at war with the {0}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_BY_ALLY_NONALLIEDCIV">
        <Value Language="en">The {0} has joined the {1} in their declaration of war against us.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_ON_ALLY">
        <Value Language="en">We are now at war with the {1}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_ON_ALLY">
        <Value Language="en">The {0} declared war on our allies, the {1}.  We must honour the treaty we have signed with them and join the war.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_ON_ALLY_ALLIEDCIV">
        <Value Language="en">The {0} is now at war with us!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_ON_ALLY_ALLIEDCIV">
        <Value Language="en">The {0} has taken up arms against us, following our attack on their allies, the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_ON_ALLY_NONALLIEDCIV">
        <Value Language="en">We are now at war with the {0}!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_ON_ALLY_NONALLIEDCIV">
        <Value Language="en">The {0} has joined us in war against the aggression of the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_GIFT_US">
        <Value Language="en">We have presented a gift to the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_GIFT_THEM">
        <Value Language="en">The {0} have presented us with a gift!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_DEMAND_US">
        <Value Language="en">We have made a demand to the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_DEMAND_THEM">
        <Value Language="en">The {0} have made a demand to us!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_STATEMENT_US">
        <Value Language="en">We have issued a statement to the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_STATEMENT_THEM">
        <Value Language="en">The {0} have issued a statement to us.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGREEMENT_TERMINATION_US">
        <Value Language="en">We have terminated all of our agreements with the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGREEMENT_TERMINATION_THEM">
        <Value Language="en">The {0} have terminated all of their agreements with us!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_US">
        <Value Language="en">We have sent a proposal to the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_THEM">
        <Value Language="en">The {0} have sent us a proposal.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_ACCEPTED_US">
        <Value Language="en">We have accepted a proposal from the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_ACCEPTED_THEM">
        <Value Language="en">The {0} have accepted our proposal.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_REJECTED_US">
        <Value Language="en">We have rejected a proposal from the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_PROPOSAL_REJECTED_THEM">
        <Value Language="en">The {0} have rejected our proposal.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_COUNTER_PROPOSAL_US">
        <Value Language="en">We have replied to the {0} with a counter-proposal.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_COUNTER_PROPOSAL_THEM">
        <Value Language="en">The {0} have replied with a counter-proposal.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_TREATY_ACCEPTED_US">
        <Value Language="en">We have signed a treaty with the {0}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_TREATY_ACCEPTED_THEM">
        <Value Language="en">The {0} have signed a treaty with us.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ALLIANCE_ACCEPTED_US">
        <Value Language="en">The {0} and the {1} have formed an Alliance!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ALLIANCE_ACCEPTED_THEM">
        <Value Language="en">The {0} and the {1} have formed an Alliance!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ALLIANCE_ACCEPTED_US">
        <Value Language="en">This will be a day long remembered.  The {0} and the {1} have joined together to form an Alliance!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ALLIANCE_ACCEPTED_THEM">
        <Value Language="en">This will be a day long remembered.  The {0} and the {1} have joined together to form an Alliance!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_MEMBERSHIP_ACCEPTED_US">
        <Value Language="en">The {0} have been welcomed as members of the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_MEMBERSHIP_ACCEPTED_THEM">
        <Value Language="en">The {0} have been welcomed as members of the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_MEMBERSHIP_ACCEPTED_US">
        <Value Language="en">The {0} have joined the {1} as members.  This economic, political, and military consolidation will certainly benefit both parties.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_MEMBERSHIP_ACCEPTED_THEM">
        <Value Language="en">The {0} have joined the {1} as members.  This economic, political, and military consolidation will certainly benefit both parties.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_MEMBERSHIP_REJECTED_US">
        <Value Language="en">The {0} rejected a membership proposal from the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_MEMBERSHIP_REJECTED_THEM">
        <Value Language="en">The {0} rejected a membership proposal from the {1}.</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="ASTEROID_IMPACT_HEADER_TEXT">
        <Value Language="en">Asteroid Impact</Value>
      </CivString>
      <CivString Key="ASTEROID_IMPACT_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system was devastated by an asteroid impact.</Value>
      </CivString>
      <CivString Key="ASTEROID_IMPACT_STRUCTURES_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system was devastated by an asteroid impact.  Structures rendered useless by the event were demolished.</Value>
      </CivString>
      <CivString Key="ASTEROID_IMPACT_DETAIL_TEXT">
        <Value Language="en">An asteroid has struck a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The planet's [f {{HeaderTextBrush}}]{1}[/] million inhabitants perished and [f {{HeaderTextBrush}}]{2}[/] structures were destroyed, as [f {{HeaderTextBrush}}]{3}[/] was turned into a barren wasteland.[nl/][nl/]The colonists are appalled.</Value>
      </CivString>
      <CivString Key="ASTEROID_IMPACT_UNINHABITED_DETAIL_TEXT">
        <Value Language="en">An asteroid has struck a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The planet was not inhabited, but the population watched in horror as [f {{HeaderTextBrush}}]{3}[/] was turned into a barren wasteland.[nl/][nl/]The colonists are stunned.</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_HEADER_TEXT">
        <Value Language="en">Climate Shift</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system has undergone a climate shift.</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_STRUCTURES_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system has undergone a climate shift.  Structures rendered useless by the event were demolished.</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_POSITIVE_DETAIL_TEXT">
        <Value Language="en">A climate shift occurred on a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The inhabitants of [f {{HeaderTextBrush}}]{1}[/] rejoice with their improved living conditions in the new [f {{HeaderTextBrush}}]{2}[/] environment.</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_NEGATIVE_DETAIL_TEXT">
        <Value Language="en">A climate shift occurred on a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The inhabitants of [f {{HeaderTextBrush}}]{1}[/] now try to adapt to the new [f {{HeaderTextBrush}}]{2}[/] environment, mourning the [f {{HeaderTextBrush}}]{3}[/] million people that lost their lives.</Value>
      </CivString>
      <CivString Key="CLIMATE_SHIFT_UNINHABITED_DETAIL_TEXT">
        <Value Language="en">A climate shift occurred on an uninhabited planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The environment of [f {{HeaderTextBrush}}]{1}[/] has changed to [f {{HeaderTextBrush}}]{2}[/].</Value>
      </CivString>
      <CivString Key="COMET_STRIKE_HEADER_TEXT">
        <Value Language="en">Comet Strike</Value>
      </CivString>
      <CivString Key="COMET_STRIKE_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system was destroyed by a comet strike.</Value>
      </CivString>
      <CivString Key="COMET_STRIKE_STRUCTURES_SUMMARY_TEXT">
        <Value Language="en">A planet in the {0} system was destroyed by a comet strike.  Structures rendered useless by the event were demolished.</Value>
      </CivString>
      <CivString Key="COMET_STRIKE_DETAIL_TEXT">
        <Value Language="en">A comet has struck a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The planet's [f {{HeaderTextBrush}}]{1}[/] million inhabitants perished and [f {{HeaderTextBrush}}]{2}[/] structures were destroyed, as [f {{HeaderTextBrush}}]{3}[/] was shattered from the collision.[nl/][nl/]The colonists are in shock.</Value>
      </CivString>
      <CivString Key="COMET_STRIKE_UNINHABITED_DETAIL_TEXT">
        <Value Language="en">A comet has struck a planet in the [f {{HeaderTextBrush}}]{0}[/] system!  The planet was not inhabited, but the population watched in horror as [f {{HeaderTextBrush}}]{3}[/] was shattered from the collision.[nl/][nl/]The colonists are appalled.</Value>
      </CivString>
      <CivString Key="COMMERCIAL_TERRORISM_HEADER_TEXT">
        <Value Language="en">Commercial Terrorism</Value>
      </CivString>
      <CivString Key="COMMERCIAL_TERRORISM_SUMMARY_TEXT">
        <Value Language="en">{1} credits lost due to a commercial terrorism attack in {0}.</Value>
      </CivString>
      <CivString Key="COMMERCIAL_TERRORISM_DETAIL_TEXT">
        <Value Language="en">A terrorist attack in [f {{HeaderTextBrush}}]{0}[/] resulted in [f {{HeaderTextBrush}}]{1}[/] credits being lost!  More resources need to be allocated to our internal security to try to stop such attacks from occurring again.</Value>
      </CivString>
      <CivString Key="COMMERCIAL_TERRORISM_FAILED_SUMMARY_TEXT">
        <Value Language="en">A commercial terrorism attack has been foiled in {0}.</Value>
      </CivString>
      <CivString Key="COMMERCIAL_TERRORISM_FAILED_DETAIL_TEXT">
        <Value Language="en">A cyber attack on the financial system of [f {{HeaderTextBrush}}]{0}[/] has been foiled by our intelligence services!  The resources allocated to internal security are paying off.</Value>
      </CivString>
      <CivString Key="DOMESTIC_TERRORISM_HEADER_TEXT">
        <Value Language="en">Domestic Terrorism</Value>
      </CivString>
      <CivString Key="DOMESTIC_TERRORISM_SUMMARY_TEXT">
        <Value Language="en">{1} structures destroyed in a domestic terrorism attack in {0}.</Value>
      </CivString>
      <CivString Key="DOMESTIC_TERRORISM_DETAIL_TEXT">
        <Value Language="en">A terrorist attack in [f {{HeaderTextBrush}}]{0}[/] resulted in [f {{HeaderTextBrush}}]{1}[/] structures being destroyed!  More resources need to be allocated to our internal security to try to stop such attacks from occurring again.</Value>
      </CivString>
      <CivString Key="DOMESTIC_TERRORISM_FAILED_SUMMARY_TEXT">
        <Value Language="en">A domestic terrorism attack has been prevented in {0}.</Value>
      </CivString>
      <CivString Key="DOMESTIC_TERRORISM_FAILED_DETAIL_TEXT">
        <Value Language="en">A terrorist attack on critical infrastructure in [f {{HeaderTextBrush}}]{0}[/] has been prevented by our intelligence services!  The resources allocated to internal security are paying off.</Value>
      </CivString>
      <CivString Key="DONATION_HEADER_TEXT">
        <Value Language="en">Donation</Value>
      </CivString>
      <CivString Key="DONATION_SUMMARY_TEXT">
        <Value Language="en">{0} credits received from a donation.</Value>
      </CivString>
      <CivString Key="DONATION_DETAIL_TEXT">
        <Value Language="en">A philanthropist entrepreneur recently died of heart failure.  His entire enterprise has been left to the state.[nl/][nl/][f {{HeaderTextBrush}}]{0}[/] credits have been added to our treasury.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">A series of earthquakes have devastated [f {{HeaderTextBrush}}]{0}[/]!  [f {{HeaderTextBrush}}]{1}[/] million people were killed in the catastrophe, and [f {{HeaderTextBrush}}]{2}[/] structures were destroyed.[nl/][nl/]Rebuilding efforts will start immediately.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_NO_CASUALTIES_DETAIL_TEXT">
        <Value Language="en">A series of earthquakes have devastated [f {{HeaderTextBrush}}]{0}[/]!  Local health services were able to prevent any casualties, but [f {{HeaderTextBrush}}]{2}[/] structures were destroyed in the catastrophe.[nl/][nl/]Rebuilding efforts will start immediately.</Value>
      </CivString>
      <CivString Key="EMBEZZLEMENT_HEADER_TEXT">
        <Value Language="en">Embezzlement</Value>
      </CivString>
      <CivString Key="EMBEZZLEMENT_SUMMARY_TEXT">
        <Value Language="en">{0} credits lost to embezzlement.</Value>
      </CivString>
      <CivString Key="EMBEZZLEMENT_DETAIL_TEXT">
        <Value Language="en">An audit of the state's assets has discovered a massive quantity of Latinum is missing from some investment accounts.  Widespread embezzlement has been blamed, and an investigation is underway.[nl/][nl/][f {{HeaderTextBrush}}]{0}[/] credits are missing from our treasury.</Value>
      </CivString>
      <CivString Key="ENERGY_MELTDOWN_HEADER_TEXT">
        <Value Language="en">Energy Meltdown</Value>
      </CivString>
      <CivString Key="ENERGY_MELTDOWN_SUMMARY_TEXT">
        <Value Language="en">Power plant destroyed in a meltdown accident in {0}.</Value>
      </CivString>
      <CivString Key="ENERGY_MELTDOWN_DETAIL_TEXT">
        <Value Language="en">A catastrophic meltdown has destroyed a power plant in the [f {{HeaderTextBrush}}]{0}[/] system![nl/][nl/]All of the facility's workers perished in the accident, and the colony's energy supply might be compromised.</Value>
      </CivString>
      <CivString Key="GEOLOGICAL_SURVEY_HEADER_TEXT">
        <Value Language="en">Geological Survey</Value>
      </CivString>
      <CivString Key="GEOLOGICAL_SURVEY_SUMMARY_TEXT">
        <Value Language="en">{2} {1} found in a geological survey in {0}.</Value>
      </CivString>
      <CivString Key="GEOLOGICAL_SURVEY_DETAIL_TEXT">
        <Value Language="en">A mining crew on a dig in [f {{HeaderTextBrush}}]{0}[/] found a new lode of [f {{HeaderTextBrush}}]{1}[/]!  An estimated [f {{HeaderTextBrush}}]{2}[/] tonnes of this valuable resource will be added to our stockpiles once the lode is fully exploited.</Value>
      </CivString>
      <CivString Key="PLAGUE_HEADER_TEXT">
        <Value Language="en">Plague</Value>
      </CivString>
      <CivString Key="PLAGUE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was stricken by a plague.</Value>
      </CivString>
      <CivString Key="PLAGUE_DETAIL_TEXT">
        <Value Language="en">A plague has stricken the population of [f {{HeaderTextBrush}}]{0}[/] and has spread throughout the star system.  Local health services failed to contain the outbreak, and [f {{HeaderTextBrush}}]{1}[/] million people died.[nl/][nl/]All external contact with the colony has been suspended for the duration of the quarantine period.</Value>
      </CivString>
      <CivString Key="PLAGUE_NO_CASUALTIES_DETAIL_TEXT">
        <Value Language="en">A plague has stricken the population of [f {{HeaderTextBrush}}]{0}[/] and has spread throughout the star system.  Local health services were able to contain the outbreak in time, resulting in [f {{HeaderTextBrush}}]no[/] fatalities.[nl/][nl/]All external contact with the colony has been suspended for the duration of the quarantine period.</Value>
      </CivString>
      <CivString Key="RELIGIOUS_HOLIDAY_HEADER_TEXT">
        <Value Language="en">Religious Holiday</Value>
      </CivString>
      <CivString Key="RELIGIOUS_HOLIDAY_SUMMARY_TEXT">
        <Value Language="en">Production was suspended on {0} due to a religious holiday.</Value>
      </CivString>
      <CivString Key="RELIGIOUS_HOLIDAY_DETAIL_TEXT">
        <Value Language="en">The people of [f {{HeaderTextBrush}}]{0}[/] have declared a religious holiday!  All production in the system was suspended while workers joined in the celebration.[nl/][nl/]Production will resume for the next turn.</Value>
      </CivString>
      <CivString Key="SOLAR_FLARE_HEADER_TEXT">
        <Value Language="en">Solar Flare</Value>
      </CivString>
      <CivString Key="SOLAR_FLARE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was hit by a solar flare.</Value>
      </CivString>
      <CivString Key="SOLAR_FLARE_DETAIL_TEXT">
        <Value Language="en">The colony in [f {{HeaderTextBrush}}]{0}[/] was hit by a massive solar flare!  All structures in the system have been shut down, and all communications with the colony have been temporarily lost.[nl/][nl/]The colony is defenceless.</Value>
      </CivString>
      <CivString Key="SUPERNOVA_HEADER_TEXT">
        <Value Language="en">Supernova</Value>
      </CivString>
      <CivString Key="SUPERNOVA_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was destroyed by a supernova.</Value>
      </CivString>
      <CivString Key="SUPERNOVA_DETAIL_TEXT">
        <Value Language="en">The star in the [f {{HeaderTextBrush}}]{0}[/] system went supernova!  The colony was completely destroyed, and all its [f {{HeaderTextBrush}}]{1}[/] million inhabitants have perished.  Nothing in the system survived the cataclysmic collapse of the star.[nl/][nl/]The colony is lost.</Value>
      </CivString>
    </Category>
    <Category Name="Personnel">
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_RECRUITED">
        <Value Language="en">{0} has been recruited!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_RECRUITED">
        <Value Language="en">[f {{HeaderTextBrush}}]{0}[/] has sworn an oath of loyalty to the {1} and is now available for training.[nl/][nl/][f {{HeaderTextBrush}}]Natural Qualities:[/] {2}</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_RETIRED">
        <Value Language="en">{0} has retired from active duty.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_RETIRED">
        <Value Language="en">[f {{HeaderTextBrush}}]{0}[/] has retired having served a long and distinguished career with the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_FOREIGN_ENVOY_RETIRED">
        <Value Language="en">Diplomatic envoy {0} from the {1} has retired and is now returning home.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_DECEASED">
        <Value Language="en">{0} has been killed.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_DECEASED">
        <Value Language="en">[f {{HeaderTextBrush}}]{0}[/] has died in the service of the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_CAPTURED">
        <Value Language="en">{0} has been captured.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_CAPTURED">
        <Value Language="en">The invasion forces have taken [f {{HeaderTextBrush}}]{0}[/] into custody, along with other personnel serving the {1}.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_ASSIMILATED">
        <Value Language="en">{0} might have been assimilated by the Borg.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_ASSIMILATED">
        <Value Language="en">The status of [f {{HeaderTextBrush}}]{0}[/] and other personnel serving the {1} is unclear, following a Borg invasion.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_AGENT_RECALLED">
        <Value Language="en">{0} has been recalled from the current duty.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_AGENT_RECALLED">
        <Value Language="en">[f {{HeaderTextBrush}}]{0}[/] no longer has a valid assignment.  A new posting can be assigned on arrival.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_FOREIGN_ENVOY_RECALLED">
        <Value Language="en">Diplomatic envoy {0} from the {1} has been recalled and is now returning home.</Value>
      </CivString>
    </Category>
    <Category Name="VictoryConditions">
      <CivString Key="MESSAGE_SITREP_HEADER_REDMATTER_INITIATED_US">
        <Value Language="en">The {0} has started synthesizing Red Matter!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_REDMATTER_INITIATED_US">
        <Value Language="en">Mining the rare isotope decalithium found in Demon planets will allow us to synthesize Red Matter.  With the power to create an artificial black hole, we will rule the galaxy!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_REDMATTER_INITIATED_THEM">
        <Value Language="en">Rumour has it that the {0} has started synthesizing Red Matter...</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_REDMATTER_INITIATED_THEM">
        <Value Language="en">Our intelligence services have intercepted a disturbing subspace transmission from the [f {{HeaderTextBrush}}]{0}[/].  Apparently they have started synthesizing Red Matter in a research facility at an undisclosed location.  We should take immediate action!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ALL_CIVS_ELIMINATED">
        <Value Language="en">All the major civilizations in the game have been eliminated!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ALL_CIVS_ELIMINATED">
        <Value Language="en">All major governments in the galaxy have been eliminated.  There are no civilizations left that are capable of claiming victory!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ELIMINATION_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ELIMINATION_VICTORY_US">
        <Value Language="en">Every other major government in the galaxy has been eliminated.  Shall we claim victory now?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ELIMINATION_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ELIMINATION_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] is the only surviving major civilization in the galaxy.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_SUPREMACY_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_SUPREMACY_VICTORY_US">
        <Value Language="en">The knowledge we possess gives us supremacy over the other major governments.  Shall we force them to yield?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_SUPREMACY_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_SUPREMACY_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has successfully synthesized Red Matter, which gives them the ability to collapse a star with a single drop of the substance.  They have the entire galaxy in their hands.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_DOMINATION_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_DOMINATION_VICTORY_US">
        <Value Language="en">Every major government has admitted our galactic dominance.  Shall we accept their surrender?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_DOMINATION_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_DOMINATION_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has achieved a domination victory.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ALLIANCE_VICTORY_US">
        <Value Language="en">Our civilization has won the game as part of an alliance!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ALLIANCE_VICTORY_US">
        <Value Language="en">Our alliance has achieved dominance: [f {{HeaderTextBrush}}]{0}[/] Shall we declare victory now or crush all our enemies?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ALLIANCE_VICTORY_THEM">
        <Value Language="en">An alliance of civilizations has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ALLIANCE_VICTORY_THEM">
        <Value Language="en">The major powers[f {{HeaderTextBrush}}]{0}[/]have achieved an alliance victory.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_TECHNOLOGY_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_TECHNOLOGY_VICTORY_US">
        <Value Language="en">Our technological expertise allows us to rule the galaxy.  Shall we claim superiority now?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_TECHNOLOGY_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_TECHNOLOGY_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has achieved a technology victory.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_SCORE_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_SCORE_VICTORY_US">
        <Value Language="en">Our civilization's assets dwarf those of each other major power.  Shall we accept their allegiance?</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_SCORE_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_SCORE_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has achieved a score victory.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_BORG_PERFECTION_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_BORG_PERFECTION_VICTORY_US">
        <Value Language="en">We have attained perfection in every parameter of sentient life forms.  We are the Borg.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_BORG_PERFECTION_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_BORG_PERFECTION_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has achieved a technological level that cannot be matched by any major power in the galaxy.</Value>
      </CivString>
    </Category>
  </DefaultStrings>

  <CivStrings Civilization="CARDASSIANS">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">Cardassian expansion is held back by the {0}, they must be removed if we are to take our rightful place in the galaxy.  For the good of the Union we declare war!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">How foolish of the {0}, to test the resolve of our people...  Let all loyal sons and daughters of Cardassia join together to defeat them!</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">All Cardassians know what true hardship means.  It seems that our subjects in the [f {{HeaderTextBrush}}]{0}[/] system have been given a reminder of this hardship, for a series of earthquakes has struck the colony, killing [f {{HeaderTextBrush}}]{1}[/] million people and destroying [f {{HeaderTextBrush}}]{2}[/] structures.[nl/][nl/]Our loyal citizens will rebuild the colony to its former state!</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="DOMINION">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">War has been declared on the {0} at the command of the Founders.  Our fleet of Jem'Hadar soon will bring them to their knees.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">The reckless solids of the {0} think they can defy the Founders' will.  Our fleet of Jem'Hadar will show them the error of their ways.</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">Sometimes the Gods must let disaster strike.  A series of earthquakes has struck our colony in [f {{HeaderTextBrush}}]{0}[/]!  [f {{HeaderTextBrush}}]{1}[/] million people were killed in the catastrophe, and [f {{HeaderTextBrush}}]{2}[/] structures were destroyed.[nl/][nl/]May the Gods have mercy on their souls.</Value>
      </CivString>
    </Category>
    <Category Name="VictoryConditions">
      <CivString Key="MESSAGE_SITREP_DETAILS_DOMINATION_VICTORY_US">
        <Value Language="en">The Dominion has successfully contained the solids' infestation in this galaxy.  Shall we accept their surrender?</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="FEDERATION">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">The Federation has no choice but to go to war with the {0}!  We cannot allow their aggressive actions to continue!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">Truly, the tyranny of the {0} knows no limits.  We will show them we can play that game too, and quite well.</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="KLINGONS">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">We will conquer the {0} in war!  They have no honour!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">The honourless {0} wish to test their mettle against true warriors!  Cry havoc, and let slip the dogs of war!</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">By the hand of Kahless!  A series of earthquakes has struck our colony in [f {{HeaderTextBrush}}]{0}[/]!  There is much structural damage, but most of our Warriors have survived.  We will honour the [f {{HeaderTextBrush}}]{1}[/] million dead, and rebuild the [f {{HeaderTextBrush}}]{2}[/] structures that were destroyed.[nl/][nl/]It takes more than shaking ground to kill a Klingon!</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="ROMULANS">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">We can no longer ignore the threat of the {0}.  We will take decisive action!!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">We have been challenged by the perfidious {0}.  Let them feel the fire of our blood, and the heat of our disruptors!</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">We look to the skies for fear of attack, but there are times when the very ground is our enemy.  A series of earthquakes has struck our colony in [f {{HeaderTextBrush}}]{0}[/]!  [f {{HeaderTextBrush}}]{1}[/] million people were killed in the catastrophe, and [f {{HeaderTextBrush}}]{2}[/] structures were destroyed.[nl/][nl/]The populace is rioting, but as we speak, the Tal Shiar are restoring order.</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="BORG">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_US">
        <Value Language="en">The {0} are a species of interest to the Collective.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_WAR_DECLARATION_THEM">
        <Value Language="en">The {0} declared war on the Collective.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">The {0} will be assimilated.  Their biological and technological distinctiveness will be added to our own.  Their culture will adapt to service us.  Resistance is futile.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">The {0} will be assimilated.  Their biological and technological distinctiveness will be added to our own.  Their culture will adapt to service us.  Resistance is futile.</Value>
      </CivString>
    </Category>
    <Category Name="ScriptedEvents">
      <CivString Key="EARTHQUAKE_HEADER_TEXT">
        <Value Language="en">Earthquake</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_SUMMARY_TEXT">
        <Value Language="en">The colony in {0} was devastated by earthquakes.</Value>
      </CivString>
      <CivString Key="EARTHQUAKE_DETAIL_TEXT">
        <Value Language="en">Incoming transmission from the [f {{HeaderTextBrush}}]{0}[/] communications node.[nl/][nl/]Extreme geological event logged for analysis.  [f {{HeaderTextBrush}}]{1}[/] million drones lost.  [f {{HeaderTextBrush}}]{2}[/] structures destroyed.</Value>
      </CivString>
    </Category>
    <Category Name="VictoryConditions">
      <CivString Key="MESSAGE_SITREP_HEADER_REDMATTER_INITIATED_THEM">
        <Value Language="en">The {0} has started synthesizing a substance called Red Matter.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_REDMATTER_INITIATED_THEM">
        <Value Language="en">Subspace transmission intercepted.  The [f {{HeaderTextBrush}}]{0}[/] has started synthesizing Red Matter.  Location: unknown.  Priority: high.  Action: assimilate.</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ELIMINATION_VICTORY_US">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ELIMINATION_VICTORY_US">
        <Value Language="en">All major species in the galaxy have been assimilated.  We have attained perfection!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_HEADER_ELIMINATION_VICTORY_THEM">
        <Value Language="en">The {0} has won the game!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_ELIMINATION_VICTORY_THEM">
        <Value Language="en">The [f {{HeaderTextBrush}}]{0}[/] has assimilated all major civilizations in the galaxy.</Value>
      </CivString>
    </Category>
  </CivStrings>

  <CivStrings Civilization="FERENGI">
    <Category Name="Diplomacy">
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_US">
        <Value Language="en">It's time for us to aggressively expand into new markets.  We declare war on the {0}, they lack the lobes for business!</Value>
      </CivString>
      <CivString Key="MESSAGE_SITREP_DETAILS_WAR_DECLARATION_THEM">
        <Value Language="en">A conflict with the {0} is excellent news!  Profits are expected to boom as per the Thirty-Fourth Rule of Acquisition "War is Good for Business"!</Value>
      </CivString>
    </Category>
  </CivStrings>

</CivStringDatabase>