Star Trek: Supremacy is a 4X (eXplore, eXpand, eXploit, eXterminate) turn-based strategy game set in the Star Trek universe. In this unofficial, spiritual successor to the 1998 Microprose title Star Trek: Birth of the Federation, gameplay will focus on empire building, colonization, diplomatic interaction with alien species, research of new technologies, and fleet combat.
In Star Trek: Supremacy, players may take control of the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union, or the Dominion. They may explore the galaxy, colonize new worlds, establish diplomatic contact with other empires and minor races, research new technologies, forge alliances, declare war, subjugate other civilizations, and more. Both single-player and multiplayer games are supported.
- Your continuing mission... to explore strange new worlds... to seek out new life and new civilizations... to boldly go where no one has gone before.
- Space is vast. There are treasures out there to make your exploration a bit easier... but there are terrors that will require every ounce of strength you can muster to defeat.
- You will be put in charge of developing a major power in the galaxy. Where to go, where to station your starships and defenses. Your job is to expand. Go as far as you possibly can. Explore the unknown, resist oppression at all costs, and ensure your survival.
- You're In Control. That means you can develop whatever you want... whenever you want. Each colony builds structures to benefit your expansion and starships to help you protect the border.
- Tired of Micro Managing... No problem... With just one click your Colony governor will take over all development. They will produce what you need based on the state of your expansion.
- One of your main jobs is to make sure that no one can sabotage your structures or starships. This is very important as hundreds of races will be keeping an eye on every move you make... So make sure you do the same.
- As head of security, use your intelligence assets to manage your entire spy network. You can increase security at home to root out all spies, or you can boost your external network to find out what your adversaries are up to. If you notice an imminent threat, you can quickly respond by sabotaging the enemy.
- As you start out... one of the key areas you must focus on is your research. Through this you can build bigger and better starships to meet the enemy. You also have to focus on developing better agriculture, manufacturing and energy technology to meet the growing needs of your citizens.
- You can end up the major power in the quadrant... having an armada of the strongest and fastest starships throughout known space, ready to do your bidding.
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Do you need allies? Do you have a war to fight but need some help?
Well then, head over to Diplomacy and start making powerful allies.
Through this feature you will be able to make non aggression treaties, trading agreements, military alliances and declarations of war. - You're going to need all the help you can get when fighting multiple enemies... so if needed you can trade Dilithium, Deuterium or Duranium.
- Eventually you're going to come across races that are not too friendly. The Klingons, the Romulans, etc., they all may try to test your resolve. They will test your mettle and see if you can hold your own. Will you be able to lead your starships into victory... or will your defenses crumble and your people get conquered.
- You will be in charge of the fleet...commanding dozens to hundreds of starships against enemies that may outnumber you. You must use various tactics and skills to defeat them.
- Be sure to develop your skills...as there are mysteries and terrors that will challenge your very existence.
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At some point, you'll want to create your own maps, to play custom scenarios
like a Star Trek canon galaxy. - The Map Editor allows you to do just that, with options to control every single aspect of creating star systems and their planets, as well as galactic phenomena.